#ifndef BASE_WORKAREA_H
#define BASE_WORKAREA_H
-#include "frontends/key_state.h"
-
-#include "support/Timeout.h"
-#include "support/docstring.h"
-
-#undef CursorShape
+#include "frontends/KeyModifier.h"
namespace lyx {
-class Buffer;
class BufferView;
-class FuncRequest;
class KeySymbol;
namespace frontend {
-class LyXView;
-class Painter;
-
-/// types of cursor in work area
-enum CursorShape {
- /// normal I-beam
- BAR_SHAPE,
- /// L-shape for locked insets of a different language
- L_SHAPE,
- /// reverse L-shape for RTL text
- REVERSED_L_SHAPE
-};
-
/**
* The work area class represents the widget that provides the
* view onto a document. It is owned by the BufferView, and
{
public:
///
- WorkArea(Buffer & buffer, LyXView & lv);
-
- virtual ~WorkArea();
-
- ///
- void setLyXView(LyXView & lv) { lyx_view_ = &lv; }
-
- ///
- BufferView & bufferView();
- ///
- BufferView const & bufferView() const;
-
- /// \return true if has the keyboard input focus.
- virtual bool hasFocus() const = 0;
-
- /// \return true if has this WorkArea is visible.
- virtual bool isVisible() const = 0;
-
- /// return the width of the work area in pixels
- virtual int width() const = 0;
-
- /// return the height of the work area in pixels
- virtual int height() const = 0;
-
- /**
- * Update the scrollbar.
- * @param height the total document height in pixels
- * @param pos the current position in the document, in pixels
- * @param line_height the line-scroll amount, in pixels
- */
- virtual void setScrollbarParams(int height, int pos, int line_height) = 0;
-
- ///
- virtual void scheduleRedraw() = 0;
+ virtual ~WorkArea() {}
/// redraw the screen, without using existing pixmap
- virtual void redraw();
- ///
- void stopBlinkingCursor();
- void startBlinkingCursor();
-
- /// Process Key pressed event.
- /// This needs to be public because it is accessed externally by GuiView.
- void processKeySym(KeySymbol const & key, key_modifier::state state);
+ virtual void redraw(bool update_metrics) = 0;
/// close this work area.
/// Slot for Buffer::closing signal.
- void close();
-
-protected:
- /// cause the display of the given area of the work area
- virtual void expose(int x, int y, int w, int h) = 0;
- ///
- void dispatch(FuncRequest const & cmd0,
- key_modifier::state = key_modifier::none);
+ virtual void close() = 0;
- ///
- void resizeBufferView();
- /// hide the visible cursor, if it is visible
- void hideCursor();
- /// show the cursor if it is not visible
- void showCursor();
- /// toggle the cursor's visibility
- void toggleCursor();
- /// hide the cursor
- virtual void removeCursor() = 0;
- /// paint the cursor and store the background
- virtual void showCursor(int x, int y, int h, CursorShape shape) = 0;
- ///
- void updateScrollbar();
-
- ///
- BufferView * buffer_view_;
- ///
- LyXView * lyx_view_;
-
-private:
- /// is the cursor currently displayed
- bool cursor_visible_;
-
- ///
- Timeout cursor_timeout_;
+ /// Update window titles of all users.
+ virtual void updateWindowTitle() = 0;
};
} // namespace frontend