char_type c, FontInfo const & f, preedit_style style) = 0;
/// start monochrome painting mode, i.e. map every color into [min,max]
- virtual void enterMonochromeMode(Color const & min,
+ virtual void enterMonochromeMode(Color const & min,
Color const & max) = 0;
/// leave monochrome painting mode
virtual void leaveMonochromeMode() = 0;