*/
class Painter {
public:
- Painter() : drawing_enabled_(true) {}
+ Painter(double pixel_ratio) : drawing_enabled_(true), pixel_ratio_(pixel_ratio) {}
static const float thin_line;
line_onoffdash //< dashes with spaces
};
+ /// possible fill styles
+ enum fill_style {
+ fill_none,
+ fill_oddeven,
+ fill_winding
+ };
+
/// possible character styles of preedit string.
/// This is used for CJK input method support.
enum preedit_style {
* @param np size of the points array
*/
virtual void lines(int const * xp, int const * yp, int np, Color,
- line_style = line_solid, float line_width = thin_line) = 0;
+ fill_style = fill_none, line_style = line_solid,
+ float line_width = thin_line) = 0;
/// draw a rectangle
virtual void rectangle(int x, int y, int w, int h, Color,
graphics::Image const & image) = 0;
/** draw a string at position x, y (y is the baseline). The
- * text direction is deduced from \c str.
+ * text direction is given by \c rtl.
* \return the width of the drawn text.
*/
- virtual int text(int x, int y, docstring const & str, FontInfo const & f) = 0;
+ virtual int text(int x, int y, docstring const & str, FontInfo const & f, bool rtl = false) = 0;
/** draw a string at position x, y (y is the baseline). The
* text direction is enforced by the \c Font.
/// Indicate wether real screen drawing shall be done or not.
bool isDrawingEnabled() const { return drawing_enabled_; }
+ double pixelRatio() const { return pixel_ratio_; }
+
/// draw a char at position x, y (y is the baseline)
/**
* \return the width of the drawn text.
private:
///
bool drawing_enabled_;
+ /// Ratio between physical pixels and device-independent pixels
+ double pixel_ratio_;
};
} // namespace frontend