#ifndef PAINTER_H
#define PAINTER_H
+#include "LColor.h"
-#include "support/std_string.h"
+#include <string>
-class LColor_color;
class LyXFont;
namespace lyx {
virtual int paperHeight() const = 0;
/// draw a line from point to point
- virtual Painter & line(
+ virtual void line(
int x1, int y1,
int x2, int y2,
LColor_color,
* @param yp array of points' y co-ords
* @param np size of the points array
*/
- virtual Painter & lines(
+ virtual void lines(
int const * xp,
int const * yp,
int np,
line_width = line_thin) = 0;
/// draw a rectangle
- virtual Painter & rectangle(
+ virtual void rectangle(
int x, int y,
int w, int h,
LColor_color,
line_width = line_thin) = 0;
/// draw a filled rectangle
- virtual Painter & fillRectangle(
+ virtual void fillRectangle(
int x, int y,
int w, int h,
LColor_color) = 0;
/// draw a filled (irregular) polygon
- virtual Painter & fillPolygon(
+ virtual void fillPolygon(
int const * xp,
int const * yp,
int np,
LColor_color) = 0;
/// draw an arc
- virtual Painter & arc(
+ virtual void arc(
int x, int y,
unsigned int w, unsigned int h,
int a1, int a2,
LColor_color) = 0;
/// draw a pixel
- virtual Painter & point(
+ virtual void point(
int x, int y,
LColor_color) = 0;
/// draw a filled rectangle with the shape of a 3D button
- virtual Painter & button(int x, int y,
+ virtual void button(int x, int y,
int w, int h);
/// draw an image from the image cache
- virtual Painter & image(int x, int y,
+ virtual void image(int x, int y,
int w, int h,
lyx::graphics::Image const & image) = 0;
/// draw a string at position x, y (y is the baseline)
- virtual Painter & text(int x, int y,
- string const & str, LyXFont const & f) = 0;
+ virtual void text(int x, int y,
+ std::string const & str, LyXFont const & f) = 0;
/**
* Draw a string at position x, y (y is the baseline)
* This is just for fast drawing
*/
- virtual Painter & text(int x, int y,
+ virtual void text(int x, int y,
char const * str, size_t l,
LyXFont const & f) = 0;
/// draw a char at position x, y (y is the baseline)
- virtual Painter & text(int x, int y,
+ virtual void text(int x, int y,
char c, LyXFont const & f) = 0;
/**
* the given color. If frame is specified, a thin frame is drawn
* around the text with the given color.
*/
- Painter & rectText(int x, int baseline,
- string const & string,
+ virtual void rectText(int x, int baseline,
+ std::string const & str,
LyXFont const & font,
LColor_color back,
LColor_color frame);
/// draw a string and enclose it inside a button frame
- Painter & buttonText(int x,
- int baseline, string const & s,
+ virtual void buttonText(int x,
+ int baseline, std::string const & s,
LyXFont const & font);
protected:
/// check the font, and if set, draw an underline
- void underline(LyXFont const & f,
+ virtual void underline(LyXFont const & f,
int x, int y, int width);
/// draw a bevelled button border
- Painter & buttonFrame(int x, int y, int w, int h);
+ virtual void buttonFrame(int x, int y, int w, int h);
};
#endif // PAINTER_H