#ifndef LYXVIEW_H
#define LYXVIEW_H
-#include "frontends/Delegates.h"
#include "support/strfwd.h"
namespace lyx {
class Buffer;
class BufferView;
+class FuncStatus;
class FuncRequest;
class Inset;
-class ToolbarInfo;
namespace frontend {
-class Dialogs;
-
/**
* LyXView - main LyX window
*
* in a single LyXView.
*/
class LyXView
- : public GuiBufferViewDelegate, public GuiBufferDelegate
{
public:
///
- LyXView(int id) : id_(id) {}
+ LyXView() {}
///
virtual ~LyXView() {}
///
- int id() const { return id_; }
+ virtual int id() const = 0;
///
virtual void close() = 0;
- ///
- virtual void setFocus() = 0;
-
- /**
- * This is called after the concrete view has been created.
- * We have to have the toolbar and the other stuff created
- * before we can populate it with this call.
- */
- virtual void init() = 0;
-
- enum Maximized {
- NotMaximized,
- VerticallyMaximized,
- HorizontallyMaximized,
- CompletelyMaximized
- };
-
- ///
- virtual void setGeometry(
- unsigned int width,
- unsigned int height,
- int posx, int posy,
- Maximized maximize,
- unsigned int iconSizeXY,
- const std::string & geometryArg) = 0;
/// show busy cursor
virtual void setBusy(bool) = 0;
virtual Buffer const * buffer() const = 0;
/// set a buffer to the current workarea.
virtual void setBuffer(Buffer * b) = 0; ///< \c Buffer to set.
-
- ///
- virtual void openLayoutList() = 0;
///
- virtual bool isToolbarVisible(std::string const & id) = 0;
+ virtual bool closeBuffer() = 0;
///
- virtual void showMiniBuffer(bool visible) = 0;
- virtual void openMenu(docstring const & name) = 0;
-
- /// get access to the dialogs
- virtual Dialogs & getDialogs() = 0;
- ///
- virtual Dialogs const & getDialogs() const = 0;
+ virtual void newDocument(std::string const & filename,
+ bool fromTemplate) = 0;
//@}
- /// load a buffer into the current workarea.
- virtual Buffer * loadLyXFile(support::FileName const & name, ///< File to load.
- bool tolastfiles = true) = 0; ///< append to the "Open recent" menu?
-
- /// updates the possible layouts selectable
- virtual void updateLayoutChoice(bool force) = 0;
- /// update the toolbar
- virtual void updateToolbars() = 0;
- /// get toolbar info
- virtual ToolbarInfo * getToolbarInfo(std::string const & name) = 0;
- /// toggle toolbar state
- virtual void toggleToolbarState(std::string const & name, bool allowauto) = 0;
- /// update the status bar
- virtual void updateStatusBar() = 0;
/// display a message in the view
virtual void message(docstring const &) = 0;
- /// dispatch to current BufferView
- virtual void dispatch(FuncRequest const & cmd) = 0;
-
- /** redraw \c inset in all the BufferViews in which it is currently
- * visible. If successful return a pointer to the owning Buffer.
- */
- virtual Buffer const * updateInset(Inset const *) = 0;
-
- /// returns true if this view has the focus.
- virtual bool hasFocus() const = 0;
+ ///
+ virtual FuncStatus getStatus(FuncRequest const & cmd) = 0;
+ /// dispatch command.
+ /// \return true if the \c FuncRequest has been dispatched.
+ virtual bool dispatch(FuncRequest const & cmd) = 0;
///
virtual void restartCursor() = 0;
-
- //
- // GuiBufferDelegate
- //
- virtual void errors(std::string const &) = 0;
private:
/// noncopyable
LyXView(LyXView const &);
void operator=(LyXView const &);
-
- ///
- int id_;
};
} // namespace frontend