#ifndef LYXVIEW_H
#define LYXVIEW_H
+#include "frontends/Application.h"
+#include "frontends/Toolbars.h"
+
+#include "lyxfunc.h"
#include <boost/scoped_ptr.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/signal.hpp>
#include <boost/utility.hpp>
class Buffer;
-class Toolbars;
class InsetBase;
-class Intl;
class Menubar;
class BufferView;
namespace lyx {
namespace frontend {
+class WorkArea;
class ControlCommandBuffer;
} // namespace frontend
+
} // namespace lyx
/**
virtual ~LyXView();
+ void setWorkArea(lyx::frontend::WorkArea * work_area);
+
/**
* This is called after the concrete view has been created.
* We have to have the toolbar and the other stuff created
* before we can populate it with this call.
*/
- void init();
+ virtual void init() = 0;
+
+ virtual void setGeometry(
+ unsigned int width,
+ unsigned int height,
+ int posx, int posy,
+ bool maximize) = 0;
/// show busy cursor
virtual void busy(bool) const = 0;
+ virtual Toolbars::ToolbarPtr makeToolbar(ToolbarBackend::Toolbar const & tbb) = 0;
+
//@{ generic accessor functions
/** return the current buffer view
Returned as a shared_ptr so that anything wanting to cache the
buffer view can do so safely using a boost::weak_ptr.
*/
- boost::shared_ptr<BufferView> const & view() const;
+ BufferView * view() const;
/// return the buffer currently shown in this window
Buffer * buffer() const;
+ /* FIXME: Abdel 22/09/71
+ there is only one lyxFunc() for now but there is maybe a need
+ for more in the feature. Something like that:
+
+ LyXFunc & getLyXFunc() { return theApp->lyxFunc(id_); }
+
+ where id_ would be the this LyXView ID.
+ That's the reason why I didn't remove these methods for now.
+ */
/// return the LyX function handler for this view
- LyXFunc & getLyXFunc() { return *lyxfunc_.get(); }
+ LyXFunc & getLyXFunc() { return theApp->lyxFunc(); }
///
- LyXFunc const & getLyXFunc() const { return *lyxfunc_.get(); }
+ LyXFunc const & getLyXFunc() const { return theApp->lyxFunc(); }
/// return the toolbar for this view
Toolbars & getToolbars() { return *toolbars_.get(); }
///
Dialogs const & getDialogs() const { return *dialogs_.get(); }
- /// get this view's keyboard map handler
- Intl & getIntl() { return *intl_.get(); }
- ///
- Intl const & getIntl() const { return *intl_.get(); }
-
//@}
- /// sets the layout in the toolbar layout selection
- void setLayout(std::string const & layout);
+ /// load a buffer into the current workarea
+ bool loadLyXFile(std::string const & name, bool tolastfiles = true);
+
+ /// set a buffer to the current workarea
+ void setBuffer(Buffer * b);
+
/// updates the possible layouts selectable
void updateLayoutChoice();
void updateToolbars();
/// update the menubar
void updateMenubar();
+ /// update the status bar
+ virtual void updateStatusBar() = 0;
/// focus the command buffer (minibuffer)
boost::signal<void()> focus_command_buffer;
- /// view state string changed
- boost::signal<void()> view_state_changed;
-
/// display a message in the view
- virtual void message(std::string const &) = 0;
+ virtual void message(lyx::docstring const &) = 0;
/// clear any temporary message and replace with current status
virtual void clearMessage() = 0;
*/
Buffer const * const updateInset(InsetBase const *) const;
- // returns true if this view has the focus.
+ /// returns true if this view has the focus.
virtual bool hasFocus() const = 0;
+ /// Temporary method used by the kernel to redraw the work area.
+ virtual void redrawWorkArea();
+
+ /// Temporary method to access the current workArea.
+ /// This is needed for the qt3 and gtk frontend.
+ lyx::frontend::WorkArea * workArea();
+
+ /// show the error list to the user
+ void showErrorList(std::string const &);
+
+ /// connect to signals in the given BufferView
+ void connectBufferView(BufferView & bv);
+ /// disconnect from signals in the given BufferView
+ void disconnectBufferView();
+
protected:
- /// view of a buffer. Eventually there will be several.
- boost::shared_ptr<BufferView> bufferview_;
+ /// current work area (screen view of a BufferView).
+ /**
+ \todo FIXME: there is only one workArea per LyXView for now.
+ */
+ lyx::frontend::WorkArea * work_area_;
/// view's menubar
boost::scoped_ptr<Menubar> menubar_;
* @param t main window title
* @param it iconified (short) title
*/
- virtual void setWindowTitle(std::string const & t, std::string const & it) = 0;
+ virtual void setWindowTitle(lyx::docstring const & t, lyx::docstring const & it) = 0;
/// called on timeout
void autoSave();
/// view's toolbar
boost::scoped_ptr<Toolbars> toolbars_;
- /// keyboard mapping object
- boost::scoped_ptr<Intl> const intl_;
/// auto-saving of buffers
boost::scoped_ptr<Timeout> const autosave_timeout_;
/// our function handler
/// dialogs for this view
boost::scoped_ptr<Dialogs> dialogs_;
+ /// buffer errors signal connection
+ boost::signals::connection errorsConnection_;
+ /// buffer messages signal connection
+ boost::signals::connection messageConnection_;
+ /// buffer busy status signal connection
+ boost::signals::connection busyConnection_;
+ /// buffer title changed signal connection
+ boost::signals::connection titleConnection_;
+ /// buffer reset timers signal connection
+ boost::signals::connection timerConnection_;
+ /// buffer readonly status changed signal connection
+ boost::signals::connection readonlyConnection_;
+ /// buffer closing signal connection
+ boost::signals::connection closingConnection_;
+ /// connect to signals in the given buffer
+ void connectBuffer(Buffer & buf);
+ /// disconnect from signals in the given buffer
+ void disconnectBuffer();
+
+ /// BufferView messages signal connection
+ //@{
+ boost::signals::connection message_connection_;
+ boost::signals::connection show_dialog_connection_;
+ boost::signals::connection show_dialog_with_data_connection_;
+ boost::signals::connection show_inset_dialog_connection_;
+ boost::signals::connection update_dialog_connection_;
+ boost::signals::connection layout_changed_connection_;
+ //@}
+
+ /// Bind methods for BufferView messages signal connection
+ //@{
+ void showDialog(std::string const & name);
+ void showDialogWithData(std::string const & name,
+ std::string const & data);
+ void showInsetDialog(std::string const & name,
+ std::string const & data, InsetBase * inset);
+ void updateDialog(std::string const & name,
+ std::string const & data);
+ //@}
+
+ /// notify readonly status
+ void showReadonly(bool);
+
protected:
/// view's command buffer controller
// this has to be declared _after_ lyxfunc_ as its initialization depends