* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
- * \author Lars Gullik Bjønnes
+ * \author Lars Gullik Bjønnes
* \author John Levon
*
* Full author contact details are available in file CREDITS.
#ifndef LYXVIEW_H
#define LYXVIEW_H
-#include "frontends/Application.h"
-#include "frontends/Delegates.h"
-#include "support/docstring.h"
-
-#include <boost/noncopyable.hpp>
-
-#include <vector>
+#include "support/strfwd.h"
namespace lyx {
namespace support { class FileName; }
-class Font;
class Buffer;
class BufferView;
+class Cursor;
+class FuncStatus;
class FuncRequest;
class Inset;
-class Timeout;
-class ToolbarInfo;
namespace frontend {
-class Dialogs;
-class WorkArea;
-
/**
* LyXView - main LyX window
*
* Additionally we would like to support multiple views
* in a single LyXView.
*/
-class LyXView : boost::noncopyable,
- public GuiBufferViewDelegate, public GuiBufferDelegate
+class LyXView
{
public:
///
- LyXView(int id);
- ///
- virtual ~LyXView();
- ///
- int id() const { return id_; }
- ///
- virtual void close() = 0;
- ///
- virtual void setFocus() = 0;
-
- ///
- virtual WorkArea * workArea(Buffer & buffer) = 0;
- ///
- virtual WorkArea * addWorkArea(Buffer & buffer) = 0;
- ///
- virtual void setCurrentWorkArea(WorkArea * work_area) = 0;
- ///
- virtual void removeWorkArea(WorkArea * work_area) = 0;
- /// return the current WorkArea (the one that has the focus).
- virtual WorkArea const * currentWorkArea() const = 0;
- /// FIXME: This non-const access is needed because of
- /// a mis-designed \c ControlSpellchecker.
- virtual WorkArea * currentWorkArea() = 0;
-
- /**
- * This is called after the concrete view has been created.
- * We have to have the toolbar and the other stuff created
- * before we can populate it with this call.
- */
- virtual void init() = 0;
-
- enum Maximized {
- NotMaximized,
- VerticallyMaximized,
- HorizontallyMaximized,
- CompletelyMaximized
- };
-
- ///
- virtual void setGeometry(
- unsigned int width,
- unsigned int height,
- int posx, int posy,
- int maximize,
- unsigned int iconSizeXY,
- const std::string & geometryArg) = 0;
-
- /// save the geometry state in the session manager.
- virtual void saveGeometry() = 0;
-
- /// show busy cursor
- virtual void setBusy(bool) = 0;
+ virtual ~LyXView() {}
//@{ generic accessor functions
- /// \return the current buffer view.
- BufferView * view();
-
- /// \return the buffer currently shown in this window
- Buffer * buffer();
- Buffer const * buffer() const;
-
- ///
- virtual void openLayoutList() = 0;
- ///
- virtual bool isToolbarVisible(std::string const & id) = 0;
- ///
- virtual void showMiniBuffer(bool visible) = 0;
- virtual void openMenu(docstring const & name) = 0;
-
- /// get access to the dialogs
- Dialogs & getDialogs() { return *dialogs_; }
- ///
- Dialogs const & getDialogs() const { return *dialogs_; }
-
+ /// \return the currently selected buffer view.
+ virtual BufferView * currentBufferView() = 0;
+ virtual BufferView const * currentBufferView() const = 0;
+ /// \return the current document buffer view.
+ virtual BufferView * documentBufferView() = 0;
+ virtual BufferView const * documentBufferView() const = 0;
//@}
- /// load a buffer into the current workarea.
- Buffer * loadLyXFile(support::FileName const & name, ///< File to load.
- bool tolastfiles = true); ///< append to the "Open recent" menu?
-
- /// set a buffer to the current workarea.
- void setBuffer(Buffer * b); ///< \c Buffer to set.
-
- /// updates the possible layouts selectable
- virtual void updateLayoutChoice(bool force) = 0;
-
- /// update the toolbar
- virtual void updateToolbars() = 0;
- /// get toolbar info
- virtual ToolbarInfo * getToolbarInfo(std::string const & name) = 0;
- /// toggle toolbar state
- virtual void toggleToolbarState(std::string const & name, bool allowauto) = 0;
- /// update the status bar
- virtual void updateStatusBar() = 0;
-
/// display a message in the view
virtual void message(docstring const &) = 0;
- /// clear any temporary message and replace with current status
- virtual void clearMessage() = 0;
-
- /// reset autosave timer
- void resetAutosaveTimer();
-
- /// dispatch to current BufferView
- void dispatch(FuncRequest const & cmd);
-
- /** redraw \c inset in all the BufferViews in which it is currently
- * visible. If successful return a pointer to the owning Buffer.
- */
- Buffer const * updateInset(Inset const *);
-
- /// returns true if this view has the focus.
- virtual bool hasFocus() const = 0;
-
- /// show the error list to the user
- void showErrorList(std::string const &);
-
-
- //
- // GuiBufferDelegate
- //
- /// This function is called when the buffer structure is changed.
- void structureChanged() { updateToc(); }
- /// This function is called when some parsing error shows up.
- void errors(std::string const & err) { showErrorList(err); }
- /// Reset autosave timers for all users.
- void resetAutosaveTimers() { resetAutosaveTimer(); }
-
- /// connect to signals in the given BufferView
- void connectBufferView(BufferView & bv);
- /// disconnect from signals in the given BufferView
- void disconnectBufferView();
- /// connect to signals in the given buffer
- void connectBuffer(Buffer & buf);
- /// disconnect from signals in the given buffer
- void disconnectBuffer();
-
-private:
- /// called on timeout
- void autoSave();
-
- /// auto-saving of buffers
- Timeout * const autosave_timeout_;
- /// dialogs for this view
- Dialogs * dialogs_;
-
- /// Bind methods for BufferView messages signal connection
- //@{
- void showDialog(std::string const & name);
- void showDialogWithData(std::string const & name,
- std::string const & data);
- void showInsetDialog(std::string const & name,
- std::string const & data, Inset * inset);
- void updateDialog(std::string const & name,
- std::string const & data);
- //@}
-
-protected:
///
- void updateToc();
+ virtual bool getStatus(FuncRequest const & cmd, FuncStatus & flag) = 0;
+ /// dispatch command.
+ /// \return true if the \c FuncRequest has been dispatched.
+ virtual bool dispatch(FuncRequest const & cmd) = 0;
+
///
- void updateEmbeddedFiles();
+ virtual void restartCursor() = 0;
-private:
- int id_;
+ /// Update the completion popup and the inline completion state.
+ /// If \c start is true, then a new completion might be started.
+ /// If \c keep is true, an active completion will be kept active
+ /// even though the cursor moved. The update flags of \c cur might
+ /// be changed.
+ virtual void updateCompletion(Cursor & cur, bool start, bool keep) = 0;
};
} // namespace frontend