#include "frontends/GuiCursor.h"
+#include <boost/shared_ptr.hpp>
+
+#include <map>
+
+class LyXView;
+
namespace lyx {
namespace frontend {
virtual ~Gui() {}
///
- virtual Clipboard& clipboard() = 0;
+ virtual Clipboard & clipboard() = 0;
+
+ ///
+ virtual int newView(unsigned int width, unsigned int height) = 0;
///
- virtual int newWorkArea(int w, int h) = 0;
+ virtual LyXView & view(int id) = 0;
///
- virtual WorkArea& workArea(int id) = 0;
+ virtual void destroyView(int id) = 0;
+
+ ///
+ virtual int newWorkArea(unsigned int width, unsigned int height, int view_id) = 0;
+ ///
+ virtual WorkArea & workArea(int id) = 0;
///
virtual void destroyWorkArea(int id) = 0;
///
GuiCursor & guiCursor() {return cursor_;}
+protected:
+ /// view of a buffer. Eventually there will be several.
+ std::map<int, boost::shared_ptr<BufferView> > buffer_views_;
+
private:
+ ///
GuiCursor cursor_;
};