#include <vector>
#include <sigc++/signal_system.h>
-using std::vector;
-
-#ifdef SIGC_CXX_NAMESPACES
-using SigC::Signal0;
-using SigC::Signal1;
-#endif
-
#include "LString.h"
+#include "support/utility.hpp"
class DialogBase;
// Maybe this should be a UIFunc modelled on LyXFunc
class LyXView;
+class InsetGraphics;
class InsetBibKey;
class InsetBibtex;
-class InsetCitation;
class InsetInclude;
-class InsetIndex;
class InsetInfo;
class InsetTabular;
-class InsetUrl;
+class InsetCommand;
+
+using std::vector;
+
+#ifdef SIGC_CXX_NAMESPACES
+using SigC::Signal0;
+using SigC::Signal1;
+#endif
/** Container of all dialogs and signals a LyXView needs or uses to access them
The list of dialog signals isn't comprehensive but should be a good guide
for any future additions. Remember don't go overboard -- think minimal.
*/
-class Dialogs
+class Dialogs : public noncopyable
{
public:
/**@name Constructors and Deconstructors */
Signal0<void> updateCharacter; // allow update as cursor moves
///
Signal0<void> showParagraph;
- ///
- Signal0<void> showDocument;
/// Do we really have to push this?
Signal1<void, vector<string> const &> SetDocumentClassChoice;
///
///
Signal0<void> showPreferences;
///
+ Signal0<void> showLayoutDocument;
+ ///
+ Signal1<void, InsetGraphics *> showGraphics;
+ ///
Signal1<void, InsetInclude *> showInclude;
///
- Signal1<void, InsetIndex *> showIndex;
+ Signal1<void, InsetCommand *> showIndex;
+ ///
+ Signal1<void, string const &> createIndex;
///
Signal1<void, InsetBibKey *> showBibkey;
///
- Signal1<void, InsetCitation *> showCitation;
+ Signal1<void, InsetCommand *> showCitation;
///
Signal1<void, string const &> createCitation;
///
- Signal1<void, InsetUrl *> showUrl;
+ Signal1<void, InsetCommand *> showRef;
+ ///
+ Signal1<void, string const &> createRef;
+ ///
+ Signal1<void, InsetCommand *> showTOC;
+ ///
+ Signal1<void, string const &> createTOC;
+ ///
+ Signal1<void, InsetCommand *> showUrl;
///
Signal1<void, string const &> createUrl;
///
Signal1<void, InsetInfo *> showInfo;
//@}
private:
- /// Disallow default constructor
- Dialogs() {}
- /// Disallow copy constructor
- Dialogs(Dialogs &) {}
///
vector<DialogBase *> dialogs_;
};