/// Hide all visible popups
Signal0<void> hideAll;
- /// Hide any popups that require a buffer for them to operate
+ /// Hide any dialogs that require a buffer for them to operate
Signal0<void> hideBufferDependent;
- /// Update visible, buffer-dependent popups
- Signal0<void> updateBufferDependent;
+ /** Update visible, buffer-dependent dialogs
+ If the bool is true then a buffer change has occurred
+ else its still the same buffer.
+ */
+ Signal1<void, bool> updateBufferDependent;
//@}
/**@name Dialog Access Signals.