#include <config.h>
#include "Dialogs.h"
-
-#include "callback.h"
-
-#include "controllers/Dialog.h"
+#include "Dialog.h"
#include <boost/signal.hpp>
#include <boost/bind.hpp>
namespace lyx {
+extern bool quitting;
+
namespace frontend {
Dialogs::Dialogs(LyXView & lyxview)
: lyxview_(lyxview), in_show_(false)
-{
-}
+{}
Dialog * Dialogs::find_or_build(string const & name)
}
-void Dialogs::show(string const & name, string const & data)
-{
- if (in_show_) {
- return;
- }
- in_show_ = true;
- Dialog * dialog = find_or_build(name);
- if (dialog) {
- // FIXME! Should check that the dialog is NOT an inset dialog.
- dialog->show(data);
- }
- in_show_ = false;
-}
-
-
void Dialogs::show(string const & name, string const & data, Inset * inset)
{
- if (in_show_) {
+ if (in_show_)
return;
- }
+
in_show_ = true;
Dialog * dialog = find_or_build(name);
if (dialog) {
- // FIXME! Should check that the dialog IS an inset dialog.
- dialog->show(data);
- open_insets_[name] = inset;
+ dialog->showData(data);
+ if (inset)
+ open_insets_[name] = inset;
}
in_show_ = false;
}
bool Dialogs::visible(string const & name) const
{
- std::map<string, DialogPtr>::const_iterator it =
- dialogs_.find(name);
+ std::map<string, DialogPtr>::const_iterator it = dialogs_.find(name);
if (it == dialogs_.end())
return false;
- return it->second.get()->isVisible();
+ return it->second.get()->isVisibleView();
}
void Dialogs::update(string const & name, string const & data)
{
- std::map<string, DialogPtr>::const_iterator it =
- dialogs_.find(name);
+ std::map<string, DialogPtr>::const_iterator it = dialogs_.find(name);
if (it == dialogs_.end())
return;
Dialog * const dialog = it->second.get();
- if (dialog->isVisible())
- dialog->update(data);
+ if (dialog->isVisibleView())
+ dialog->updateData(data);
}
return;
Dialog * const dialog = it->second.get();
- if (dialog->isVisible())
+ if (dialog->isVisibleView())
dialog->hide();
open_insets_[name] = 0;
}
std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
- for(; it != end; ++it) {
+ for(; it != end; ++it)
it->second->hide();
- }
}
std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
for(; it != end; ++it) {
- Dialog * dialog = it->second.get();
- if (dialog->controller().isBufferDependent())
+ Dialog * dialog = it->second.get();
+ if (dialog->isBufferDependent())
dialog->hide();
}
}
std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
for(; it != end; ++it) {
- Dialog * dialog = it->second.get();
- if (switched && dialog->controller().isBufferDependent()) {
- if (dialog->isVisible() && dialog->controller().initialiseParams(""))
+ Dialog * dialog = it->second.get();
+ if (switched && dialog->isBufferDependent()) {
+ if (dialog->isVisibleView() && dialog->initialiseParams(""))
dialog->updateView();
else
dialog->hide();
// A bit clunky, but the dialog will request
// that the kernel provides it with the necessary
// data.
- dialog->RestoreButton();
+ dialog->slotRestore();
}
}
}
std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
- for(; it != end; ++it) {
+ for(; it != end; ++it)
it->second->redraw();
- }
}
for(; it != end; ++it) {
Dialog * const dialog = it->second.get();
- if (dialog->isVisible())
+ if (dialog && dialog->isVisibleView())
dialog->checkStatus();
}
}