* \file frontends/Dialogs.C
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
+ *
* \author Angus Leeming
*
- * Full author contact details are available in file CREDITS
+ * Full author contact details are available in file CREDITS.
*
* Common to all frontends' Dialogs
*/
#include <config.h>
#include "Dialogs.h"
+
#include "controllers/Dialog.h"
-#include "controllers/ButtonControllerBase.h"
+
+#include <boost/signals/signal2.hpp>
#include <boost/bind.hpp>
+using std::string;
+
+
// Note that static boost signals break some compilers, so this wrapper
// initialises the signal dynamically when it is first invoked.
template<typename Signal>
}
+namespace {
+
+BugfixSignal<boost::signal2<void, string const &, InsetBase*> > hideSignal;
+
+}
+
+
+void Dialogs::hide(string const & name, InsetBase* inset)
+{
+ hideSignal()(name, inset);
+}
+
+
Dialogs::Dialogs(LyXView & lyxview)
: lyxview_(lyxview)
{
// Connect signals
redrawGUI().connect(boost::bind(&Dialogs::redraw, this));
+ hideSignal().connect(boost::bind(&Dialogs::hideSlot, this, _1, _2));
// All this is slated to go
init_pimpl();
}
-Dialog * Dialogs::find(string const & name)
+Dialog * Dialogs::find_or_build(string const & name)
{
if (!isValidName(name))
return 0;
std::map<string, DialogPtr>::iterator it =
dialogs_.find(name);
- if (it == dialogs_.end()) {
- dialogs_[name] = DialogPtr(build(name));
- return dialogs_[name].get();
- }
+ if (it != dialogs_.end())
+ return it->second.get();
- return it->second.get();
+ dialogs_[name] = DialogPtr(build(name));
+ return dialogs_[name].get();
}
-void Dialogs::show(string const & name)
+void Dialogs::show(string const & name, string const & data)
{
- Dialog * dialog = find(name);
+ Dialog * dialog = find_or_build(name);
if (!dialog)
return;
- dialog->show();
+ // FIXME! Should check that the dialog is NOT an inset dialog.
+ dialog->show(data);
}
void Dialogs::show(string const & name, string const & data, InsetBase * inset)
{
- Dialog * dialog = find(name);
+ Dialog * dialog = find_or_build(name);
if (!dialog)
return;
+ // FIXME! Should check that the dialog IS an inset dialog.
dialog->show(data);
open_insets_[name] = inset;
}
+bool Dialogs::visible(string const & name) const
+{
+ std::map<string, DialogPtr>::const_iterator it =
+ dialogs_.find(name);
+ if (it == dialogs_.end())
+ return false;
+ return it->second.get()->isVisible();
+}
+
+
void Dialogs::update(string const & name, string const & data)
{
- Dialog * dialog = find(name);
- if (!dialog)
+ std::map<string, DialogPtr>::const_iterator it =
+ dialogs_.find(name);
+ if (it == dialogs_.end())
return;
+ Dialog * const dialog = it->second.get();
if (dialog->isVisible())
dialog->update(data);
}
-void Dialogs::hide(string const & name)
+void Dialogs::hideSlot(string const & name, InsetBase * inset)
{
- Dialog * dialog = find(name);
- if (!dialog)
+ std::map<string, DialogPtr>::const_iterator it =
+ dialogs_.find(name);
+ if (it == dialogs_.end())
+ return;
+
+ if (inset && inset != getOpenInset(name))
return;
+ Dialog * const dialog = it->second.get();
if (dialog->isVisible())
dialog->hide();
open_insets_[name] = 0;