#include "controllers/Dialog.h"
-#include <boost/signals/signal2.hpp>
+#include <boost/signal.hpp>
#include <boost/bind.hpp>
using std::string;
+using lyx::frontend::Dialog;
// Note that static boost signals break some compilers, so this wrapper
};
-boost::signal0<void> & Dialogs::redrawGUI()
+boost::signal<void()> & Dialogs::redrawGUI()
{
- static BugfixSignal<boost::signal0<void> > thesignal;
+ static BugfixSignal<boost::signal<void()> > thesignal;
return thesignal();
}
namespace {
-BugfixSignal<boost::signal2<void, string const &, InsetBase*> > hideSignal;
+BugfixSignal<boost::signal<void(string const &, InsetBase*)> > hideSignal;
}