#include "support/strfwd.h"
-#include <boost/function.hpp>
+#include <functional>
#include <vector>
/// Every user command is processed here, either invocated from
/// keyboard or from the GUI. All GUI objects, including buttons and
/// menus should use this class and never call kernel functions directly.
- virtual void dispatch(FuncRequest const &) = 0;
+ virtual DispatchResult const & dispatch(FuncRequest const &) = 0;
/// LyX dispatcher: executes lyx actions and returns result.
virtual void dispatch(FuncRequest const &, DispatchResult & dr) = 0;
* passing Color_white returns "ffffff".
*/
virtual std::string const hexName(ColorCode col) = 0;
-
+
/**
* add a callback for socket read notification
* @param fd socket descriptor (file/socket/etc)
*/
- typedef boost::function<void()> SocketCallback;
+ typedef std::function<void()> SocketCallback;
virtual void registerSocketCallback(int fd, SocketCallback func) = 0;
/**
/// \return the icon file name for the given action.
static docstring iconName(FuncRequest const & f, bool unknown);
+ /// \return the math icon name for the given command.
+ static docstring mathIcon(docstring const & c);
/// Handle a accented char key sequence
/// FIXME: this is only needed for LFUN_ACCENT_* in Text::dispatch()
frontend::Application * theApp();
frontend::Application * createApplication(int & argc, char * argv[]);
void hideDialogs(std::string const & name, Inset * inset);
+/// Set locale correctly using LyXRC::gui_language
+void setLocale();
} // namespace lyx