#include "Application.h"
-#include "Application_pimpl.h"
#include "Gui.h"
+#include "LyXView.h"
+#include "WorkArea.h"
+#include "bufferlist.h"
+#include "funcrequest.h"
#include "LyXAction.h"
#include "lyxfunc.h"
#include "lyxrc.h"
-#include "LyXView.h"
+#include "lyxserver.h"
+#include "lyxsocket.h"
#include "support/lstrings.h"
#include "support/os.h"
namespace lyx {
namespace frontend {
+/// The main application class private implementation.
+struct Application_pimpl
+{
+ ///
+ BufferList buffer_list_;
+ /// our function handler
+ boost::scoped_ptr<LyXFunc> lyxfunc_;
+ ///
+ boost::scoped_ptr<LyXServer> lyx_server_;
+ ///
+ boost::scoped_ptr<LyXServerSocket> lyx_socket_;
+};
+
+
Application::Application(int &, char **)
{
pimpl_ = new Application_pimpl;
}
+LyXView & Application::createView(unsigned int width,
+ unsigned int height,
+ int posx, int posy,
+ bool maximize)
+{
+ // FIXME: please confirm: with unicode, I think initEncoding()
+ // is not needed anymore!
+
+ // this can't be done before because it needs the Languages object
+ //initEncodings();
+
+ int view_id = gui().newView(width, height);
+ LyXView & view = gui().view(view_id);
+
+ pimpl_->lyxfunc_.reset(new LyXFunc(&view));
+
+ // FIXME: for now we assume that there is only one LyXView with id = 0.
+ /*int workArea_id_ =*/ gui().newWorkArea(width, height, 0);
+ //WorkArea * workArea_ = & theApp->gui().workArea(workArea_id_);
+
+ view.init();
+ view.setGeometry(width, height, posx, posy, maximize);
+
+ return view;
+}
+
+
int Application::start(std::string const & batch)
{
pimpl_->lyx_server_.reset(new LyXServer(pimpl_->lyxfunc_.get(), lyxrc.lyxpipes));