#define DIMENSION_H
+namespace lyx {
+
class LyXFont;
/// Simple wrapper around three ints
int des;
};
+inline
+bool operator==(Dimension const & a, Dimension const & b)
+{
+ return a.wid == b.wid && a.asc == b.asc && a.des ==b.des ;
+}
+
+
+} // namespace lyx
+
#endif