///
/// mathed specific stuff
///
- /// returns the owning inset if it is a MathInset, else 0
- MathInset * asMathInset() const { return inset_->asMathInset(); }
+ /// returns the owning inset if it is a InsetMath, else 0
+ InsetMath * asInsetMath() const { return inset_->asInsetMath(); }
/// returns cell corresponding to this position
MathArray & cell() const;