#ifndef CURSOR_H
#define CURSOR_H
-#include "cursor_slice.h"
+#include "dispatchresult.h"
+#include "dociterator.h"
#include <iosfwd>
#include <vector>
+
+namespace lyx {
+
+class Buffer;
class BufferView;
-class UpdatableInset;
-class DispatchResult;
+class FuncStatus;
class FuncRequest;
-class LyXText;
-class InsetTabular;
+class LyXFont;
+class Row;
+// these should go
+class InsetMathUnknown;
+class Encoding;
-/**
- * The cursor class describes the position of a cursor within a document.
- */
-class LCursor {
+/// The cursor class describes the position of a cursor within a document.
+
+// The public inheritance should go in favour of a suitable data member
+// (or maybe private inheritance) at some point of time.
+class LCursor : public DocIterator {
public:
- /// type for cell number in inset
- typedef CursorSlice::idx_type idx_type;
- /// type for paragraph numbers positions within a cell
- typedef CursorSlice::par_type par_type;
- /// type for cursor positions within a cell
- typedef CursorSlice::pos_type pos_type;
-
- /// create 'empty' cursor. REMOVE ME
- LCursor();
- /// create 'empty' cursor
+ /// create the cursor of a BufferView
explicit LCursor(BufferView & bv);
+
/// dispatch from innermost inset upwards
- DispatchResult dispatch(FuncRequest const & cmd);
- ///
- void push(InsetBase * inset);
- /// restrict cursor nesting to given size
- void pop(int depth);
+ void dispatch(FuncRequest const & cmd);
+ /// get the resut of the last dispatch
+ DispatchResult result() const;
+ /// add a new cursor slice
+ void push(InsetBase & inset);
+ /// add a new cursor slice, place cursor on left end
+ void pushLeft(InsetBase & inset);
/// pop one level off the cursor
void pop();
- /// access to cursor 'tip'
- CursorSlice & top() { return cursor_.back(); }
- /// access to cursor 'tip'
- CursorSlice const & top() const { return cursor_.back(); }
-
- /// set the cell the cursor is in
- void cell(int);
- /// return the cell this cursor is in
- int cell() const;
+ /// pop one slice off the cursor stack and go left
+ bool popLeft();
+ /// pop one slice off the cursor stack and go right
+ bool popRight();
+ /// make sure we are outside of given inset
+ void leaveInset(InsetBase const & inset);
+ /// sets cursor part
+ void setCursor(DocIterator const & it);
+
+ //
+ // selection
+ //
+ /// selection active?
+ bool selection() const { return selection_; }
+ /// selection active?
+ bool & selection() { return selection_; }
+ /// did we place the anchor?
+ bool mark() const { return mark_; }
+ /// did we place the anchor?
+ bool & mark() { return mark_; }
///
- UpdatableInset * innerInset() const;
+ void setSelection();
+ /// set selection at given position
+ void setSelection(DocIterator const & where, int n);
///
- UpdatableInset * innerInsetOfType(int code) const;
+ void clearSelection();
+ /// access start of selection
+ CursorSlice selBegin() const;
+ /// access end of selection
+ CursorSlice selEnd() const;
+ /// access start of selection
+ DocIterator selectionBegin() const;
+ /// access start of selection
+ DocIterator selectionEnd() const;
///
- InsetTabular * innerInsetTabular() const;
+ bool selHandle(bool selecting);
+ //
+ docstring selectionAsString(bool label) const;
///
- LyXText * innerText() const;
+ std::string currentState();
+
+ /// auto-correct mode
+ bool autocorrect() const { return autocorrect_; }
+ /// auto-correct mode
+ bool & autocorrect() { return autocorrect_; }
+ /// are we entering a macro name?
+ bool macromode() const { return macromode_; }
+ /// are we entering a macro name?
+ bool & macromode() { return macromode_; }
/// returns x,y position
void getPos(int & x, int & y) const;
- /// returns cursor dimension
- void getDim(int & asc, int & desc) const;
- /// cache the absolute coordinate from the top inset
- void updatePos();
- /// sets anchor to cursor position
- void resetAnchor();
+ /// the row in the paragraph we're in
+ Row & textRow();
+ /// the row in the paragraph we're in
+ Row const & textRow() const;
+
+ //
+ // common part
+ //
+ /// move one step to the left
+ bool posLeft();
+ /// move one step to the right
+ bool posRight();
+
+ /// insert an inset
+ void insert(InsetBase *);
+ /// insert a single char
+ void insert(char_type c);
+ /// insert a string
+ void insert(docstring const & str);
+
+ /// in pixels from left of screen
+ int targetX() const;
+ /// write acess to target x position of cursor
+ int & x_target();
+ /// return target x position of cursor
+ int x_target() const;
+ /// set targetX in current position
+ void setTargetX();
+ /// clear target x position of cursor
+ void clearTargetX();
+
+ /// access to normalized selection anchor
+ CursorSlice anchor() const;
/// sets anchor to cursor position
- BufferView & bv() const;
- ///
- friend std::ostream & operator<<(std::ostream &, LCursor const &);
+ void resetAnchor();
+ /// access to owning BufferView
+ BufferView & bv() const;
+ /// access to owning Buffer
+ Buffer & buffer() const;
+ /// get some interesting description of top position
+ void info(odocstream & os) const;
+ /// are we in math mode (2), text mode (1) or unsure (0)?
+ int currentMode();
+ /// reset cursor bottom to the beginning of the given inset
+ // (sort of 'chroot' environment...)
+ void reset(InsetBase &);
+ /// for spellchecking
+ void replaceWord(std::string const & replacestring);
+ /**
+ * the event was not (yet) dispatched.
+ *
+ * Should only be called by an inset's doDispatch() method. It means:
+ * I, the doDispatch() method of InsetFoo, hereby declare that I am
+ * not able to handle that request and trust my parent will do the
+ * Right Thing (even if my getStatus partner said that I can do it).
+ * It is sort of a kludge that should be used only rarely...
+ */
+ void undispatched();
+ /// the event was already dispatched
+ void dispatched();
+ /// Set which update should be done
+ void updateFlags(Update::flags f);
+ /**
+ * don't call update() when done
+ *
+ * Should only be called by an inset's doDispatch() method. It means:
+ * I handled that request and I can reassure you that the screen does
+ * not need to be re-drawn and all entries in the coord cache stay
+ * valid (and there are no other things to put in the coord cache).
+ * This is a fairly rare event as well and only some optimization.
+ * Not using noUpdate() should never be wrong.
+ */
+ void noUpdate();
+ /// fix cursor in circumstances that should never happen
+ void fixIfBroken();
+
+ /// output
+ friend std::ostream & operator<<(std::ostream & os, LCursor const & cur);
+
public:
- /// mainly used as stack, but wee need random access
- std::vector<CursorSlice> cursor_;
- /// The
- std::vector<CursorSlice> anchor_;
///
BufferView * bv_;
+//private:
+ /// the anchor position
+ DocIterator anchor_;
+
+ ///
+ DispatchResult disp_;
+
+
private:
+ /**
+ * The target x position of the cursor. This is used for when
+ * we have text like :
+ *
+ * blah blah blah blah| blah blah blah
+ * blah blah blah
+ * blah blah blah blah blah blah
+ *
+ * When we move onto row 3, we would like to be vertically aligned
+ * with where we were in row 1, despite the fact that row 2 is
+ * shorter than x()
+ */
+ int x_target_;
+ /// do we have a selection?
+ bool selection_;
+ /// are we on the way to get one?
+ bool mark_;
+ /// If true, we are behind the previous char, otherwise we are in front
+ // of the next char. This only make a difference when we are in front
+ // of a big inset spanning a whole row and computing coordinates for
+ // displaying the cursor.
+ bool logicalpos_;
+
+private:
+
+ //
+ // math specific stuff that could be promoted to "global" later
+ //
+ /// do we allow autocorrection
+ bool autocorrect_;
+ /// are we entering a macro name?
+ bool macromode_;
+
+
+///////////////////////////////////////////////////////////////////
+//
+// The part below is the non-integrated rest of the original math
+// cursor. This should be either generalized for texted or moved
+// back to the math insets.
+//
+///////////////////////////////////////////////////////////////////
+
+public:
+ ///
+ void insert(MathAtom const &);
+ ///
+ void insert(MathArray const &);
+ /// return false for empty math insets
+ bool erase();
+ /// return false for empty math insets
+ bool backspace();
+ /// called for LFUN_UP etc
+ bool up();
+ /// called for LFUN_DOWN etc
+ bool down();
///
- int cached_y_;
+ void plainErase();
+ ///
+ void plainInsert(MathAtom const & at);
+ ///
+ void niceInsert(MathAtom const & at);
+ ///
+ void niceInsert(docstring const & str);
+
+ /// in pixels from top of screen
+ void setScreenPos(int x, int y);
+ /// current offset in the top cell
+
+ /// interpret name a name of a macro. Returns true if
+ /// something got inserted.
+ bool macroModeClose();
+ /// are we currently typing the name of a macro?
+ bool inMacroMode() const;
+ /// get access to the macro we are currently typing
+ InsetMathUnknown * activeMacro();
+
+ /// replace selected stuff with at, placing the former
+ // selection in given cell of atom
+ void handleNest(MathAtom const & at, int cell = 0);
+ ///
+ bool isInside(InsetBase const *);
+
+ /// make sure cursor position is valid
+ void normalize();
+ /// mark current cursor trace for redraw
+ void touch();
+
+ /// hack for reveal codes
+ void markInsert();
+ void markErase();
+ /// injects content of a cell into parent
+ void pullArg();
+ /// split font inset etc
+ void handleFont(std::string const & font);
+
+ /// display a message
+ void message(docstring const & msg) const;
+ /// display an error message
+ void errorMessage(docstring const & msg) const;
+ ///
+ docstring getPossibleLabel();
+
+ /// moves position somehow up or down
+ bool goUpDown(bool up);
+
+ /// the name of the macro we are currently inputting
+ docstring macroName();
+ /// where in the curent cell does the macro name start?
+ int macroNamePos();
+ /// can we enter the inset?
+ bool openable(MathAtom const &) const;
+ ///
+ Encoding const * getEncoding() const;
+ /// font at cursor position
+ LyXFont getFont() const;
};
+
+
+} // namespace lyx
+
#endif // LYXCURSOR_H