]> git.lyx.org Git - lyx.git/blobdiff - src/cursor.C
make boundary property an iterator property instead of a CursorSlice property
[lyx.git] / src / cursor.C
index 919c68375a0b729a9e0f35193550716bc6085282..e72426f64753af016508c789645b98736ca49466 100644 (file)
@@ -3,6 +3,8 @@
  * This file is part of LyX, the document processor.
  * Licence details can be found in the file COPYING.
  *
+ * \author Alejandro Aguilar Sierra
+ * \author Alfredo Braunstein
  * \author André Pönitz
  *
  * Full author contact details are available in file CREDITS.
 
 #include <config.h>
 
-#include "buffer.h"
 #include "BufferView.h"
+#include "buffer.h"
 #include "cursor.h"
+#include "coordcache.h"
+#include "CutAndPaste.h"
 #include "debug.h"
 #include "dispatchresult.h"
+#include "encoding.h"
 #include "funcrequest.h"
-#include "iterators.h"
+#include "language.h"
 #include "lfuns.h"
+#include "lyxfont.h"
+#include "lyxfunc.h" // only for setMessage()
+#include "lyxrc.h"
+#include "lyxrow.h"
 #include "lyxtext.h"
 #include "paragraph.h"
-#include "lyxrow.h"
+#include "paragraph_funcs.h"
+#include "pariterator.h"
 
 #include "insets/updatableinset.h"
 #include "insets/insettabular.h"
 #include "insets/insettext.h"
 
+#include "mathed/math_data.h"
+#include "mathed/math_inset.h"
+#include "mathed/math_macrotable.h"
+
+#include "support/limited_stack.h"
+
+#include "frontends/LyXView.h"
+#include "frontends/font_metrics.h"
+
 #include <boost/assert.hpp>
+#include <boost/bind.hpp>
+#include <boost/current_function.hpp>
+
+#include <sstream>
+#include <limits>
+
+using lyx::pit_type;
 
+using std::string;
 using std::vector;
 using std::endl;
+#ifndef CXX_GLOBAL_CSTD
+using std::isalpha;
+#endif
+using std::min;
+using std::swap;
+
+namespace {
+
+       bool
+       positionable(DocIterator const & cursor, DocIterator const & anchor)
+       {
+               // avoid deeper nested insets when selecting
+               if (cursor.depth() > anchor.depth())
+                       return false;
+
+               // anchor might be deeper, should have same path then
+               for (size_t i = 0; i < cursor.depth(); ++i)
+                       if (&cursor[i].inset() != &anchor[i].inset())
+                               return false;
+
+               // position should be ok.
+               return true;
+       }
+
+
+       // Find position closest to (x, y) in cell given by iter.
+       // Used only in mathed
+       DocIterator bruteFind2(LCursor const & c, int x, int y)
+       {
+               double best_dist = std::numeric_limits<double>::max();
+
+               DocIterator result;
+
+               DocIterator it = c;
+               it.top().pos() = 0;
+               DocIterator et = c;
+               et.top().pos() = et.top().asMathInset()->cell(et.top().idx()).size();
+               for (int i = 0; ; ++i) {
+                       int xo;
+                       int yo;
+                       it.inset().cursorPos(it.top(), c.boundary(), xo, yo);
+                       double d = (x - xo) * (x - xo) + (y - yo) * (y - yo);
+                       // '<=' in order to take the last possible position
+                       // this is important for clicking behind \sum in e.g. '\sum_i a'
+                       lyxerr[Debug::DEBUG] << "i: " << i << " d: " << d
+                               << " best: " << best_dist << endl;
+                       if (d <= best_dist) {
+                               best_dist = d;
+                               result = it;
+                       }
+                       if (it == et)
+                               break;
+                       it.forwardPos();
+               }
+               return result;
+       }
+
+
+       /// moves position closest to (x, y) in given box
+       bool bruteFind(LCursor & cursor,
+               int x, int y, int xlow, int xhigh, int ylow, int yhigh)
+       {
+               BOOST_ASSERT(!cursor.empty());
+               CursorSlice bottom = cursor[0];
+
+               DocIterator it = doc_iterator_begin(bottom.inset());
+               DocIterator const et = doc_iterator_end(bottom.inset());
+
+               double best_dist = std::numeric_limits<double>::max();;
+               DocIterator best_cursor = et;
+
+               for ( ; it != et; it.forwardPos()) {
+                       // avoid invalid nesting when selecting
+                       if (bv_funcs::status(&cursor.bv(), it) == bv_funcs::CUR_INSIDE
+                           && (!cursor.selection() || positionable(it, cursor.anchor_))) {
+                               Point p = bv_funcs::getPos(it, false);
+                               int xo = p.x_;
+                               int yo = p.y_;
+                               if (xlow <= xo && xo <= xhigh && ylow <= yo && yo <= yhigh) {
+                                       double d = (x - xo) * (x - xo) + (y - yo) * (y - yo);
+                                       //lyxerr << "xo: " << xo << " yo: " << yo << " d: " << d << endl;
+                                       // '<=' in order to take the last possible position
+                                       // this is important for clicking behind \sum in e.g. '\sum_i a'
+                                       if (d <= best_dist) {
+                                               //lyxerr << "*" << endl;
+                                               best_dist   = d;
+                                               best_cursor = it;
+                                       }
+                               }
+                       }
+               }
+
+               //lyxerr << "best_dist: " << best_dist << " cur:\n" << best_cursor << endl;
+               if (best_cursor != et) {
+                       cursor.setCursor(best_cursor);
+                       return true;
+               }
+
+               return false;
+       }
+
+} // namespace anon
+
+
+// be careful: this is called from the bv's constructor, too, so
+// bv functions are not yet available!
+LCursor::LCursor(BufferView & bv)
+       : DocIterator(), bv_(&bv), anchor_(), x_target_(-1),
+         selection_(false), mark_(false), logicalpos_(false)
+{}
+
+
+void LCursor::reset(InsetBase & inset)
+{
+       clear();
+       push_back(CursorSlice(inset));
+       anchor_ = DocIterator(inset);
+       clearTargetX();
+       selection_ = false;
+       mark_ = false;
+}
+
+
+// this (intentionally) does neither touch anchor nor selection status
+void LCursor::setCursor(DocIterator const & cur)
+{
+       DocIterator::operator=(cur);
+}
+
+
+void LCursor::dispatch(FuncRequest const & cmd0)
+{
+       lyxerr[Debug::DEBUG] << BOOST_CURRENT_FUNCTION
+                            << " cmd: " << cmd0 << '\n'
+                            << *this << endl;
+       if (empty())
+               return;
+
+       fixIfBroken();
+       FuncRequest cmd = cmd0;
+       LCursor safe = *this;
+
+       for (; depth(); pop()) {
+               lyxerr[Debug::DEBUG] << "LCursor::dispatch: cmd: "
+                       << cmd0 << endl << *this << endl;
+               BOOST_ASSERT(pos() <= lastpos());
+               BOOST_ASSERT(idx() <= lastidx());
+               BOOST_ASSERT(pit() <= lastpit());
+
+               // The common case is 'LFUN handled, need update', so make the
+               // LFUN handler's life easier by assuming this as default value.
+               // The handler can reset the update and val flags if necessary.
+               disp_.update(true);
+               disp_.dispatched(true);
+               inset().dispatch(*this, cmd);
+               if (disp_.dispatched())
+                       break;
+       }
+       // it completely to get a 'bomb early' behaviour in case this
+       // object will be used again.
+       if (!disp_.dispatched()) {
+               lyxerr[Debug::DEBUG] << "RESTORING OLD CURSOR!" << endl;
+               operator=(safe);
+               disp_.dispatched(false);
+       }
+}
+
+
+DispatchResult LCursor::result() const
+{
+       return disp_;
+}
+
+
+BufferView & LCursor::bv() const
+{
+       BOOST_ASSERT(bv_);
+       return *bv_;
+}
+
+
+Buffer & LCursor::buffer() const
+{
+       BOOST_ASSERT(bv_);
+       BOOST_ASSERT(bv_->buffer());
+       return *bv_->buffer();
+}
+
+
+void LCursor::pop()
+{
+       BOOST_ASSERT(depth() >= 1);
+       pop_back();
+}
+
+
+void LCursor::push(InsetBase & p)
+{
+       push_back(CursorSlice(p));
+}
+
+
+void LCursor::pushLeft(InsetBase & p)
+{
+       BOOST_ASSERT(!empty());
+       //lyxerr << "Entering inset " << t << " left" << endl;
+       push(p);
+       p.idxFirst(*this);
+}
+
+
+bool LCursor::popLeft()
+{
+       BOOST_ASSERT(!empty());
+       //lyxerr << "Leaving inset to the left" << endl;
+       inset().notifyCursorLeaves(*this);
+       if (depth() == 1)
+               return false;
+       pop();
+       return true;
+}
+
+
+bool LCursor::popRight()
+{
+       BOOST_ASSERT(!empty());
+       //lyxerr << "Leaving inset to the right" << endl;
+       inset().notifyCursorLeaves(*this);
+       if (depth() == 1)
+               return false;
+       pop();
+       ++pos();
+       return true;
+}
+
+
+int LCursor::currentMode()
+{
+       BOOST_ASSERT(!empty());
+       for (int i = depth() - 1; i >= 0; --i) {
+               int res = operator[](i).inset().currentMode();
+               if (res != InsetBase::UNDECIDED_MODE)
+                       return res;
+       }
+       return InsetBase::TEXT_MODE;
+}
+
+
+void LCursor::getPos(int & x, int & y) const
+{
+       Point p = bv_funcs::getPos(*this, boundary());
+       x = p.x_;
+       y = p.y_;
+}
+
+
+void LCursor::paste(string const & data)
+{
+       dispatch(FuncRequest(LFUN_PASTE, data));
+}
+
+
+void LCursor::resetAnchor()
+{
+       anchor_ = *this;
+}
+
+
+
+bool LCursor::posLeft()
+{
+       if (pos() == 0)
+               return false;
+       --pos();
+       return true;
+}
+
+
+bool LCursor::posRight()
+{
+       if (pos() == lastpos())
+               return false;
+       ++pos();
+       return true;
+}
+
+
+CursorSlice LCursor::anchor() const
+{
+       BOOST_ASSERT(anchor_.depth() >= depth());
+       CursorSlice normal = anchor_[depth() - 1];
+       if (depth() < anchor_.depth() && top() <= normal) {
+               // anchor is behind cursor -> move anchor behind the inset
+               ++normal.pos();
+       }
+       return normal;
+}
+
+
+CursorSlice LCursor::selBegin() const
+{
+       if (!selection())
+               return top();
+       return anchor() < top() ? anchor() : top();
+}
+
+
+CursorSlice LCursor::selEnd() const
+{
+       if (!selection())
+               return top();
+       return anchor() > top() ? anchor() : top();
+}
+
+
+DocIterator LCursor::selectionBegin() const
+{
+       if (!selection())
+               return *this;
+       return anchor() < top() ? anchor_ : *this;
+}
+
+
+DocIterator LCursor::selectionEnd() const
+{
+       if (!selection())
+               return *this;
+       return anchor() > top() ? anchor_ : *this;
+}
+
+
+void LCursor::setSelection()
+{
+       selection() = true;
+       // A selection with no contents is not a selection
+#ifdef WITH_WARNINGS
+#warning doesnt look ok
+#endif
+       if (pit() == anchor().pit() && pos() == anchor().pos())
+               selection() = false;
+}
+
+
+void LCursor::setSelection(DocIterator const & where, size_t n)
+{
+       setCursor(where);
+       selection() = true;
+       anchor_ = where;
+       pos() += n;
+       // Open all collapsed insets
+       for (int i = depth() - 1; i >= 0; --i)
+               operator[](i).inset().setStatus(*this, InsetBase::Open);
+}
+
+
+void LCursor::clearSelection()
+{
+       selection() = false;
+       mark() = false;
+       resetAnchor();
+       bv().unsetXSel();
+}
+
+
+int & LCursor::x_target()
+{
+       return x_target_;
+}
+
+
+int LCursor::x_target() const
+{
+       return x_target_;
+}
+
+
+void LCursor::clearTargetX()
+{
+       x_target_ = -1;
+}
+
+
+
+void LCursor::info(std::ostream & os) const
+{
+       for (int i = 1, n = depth(); i < n; ++i) {
+               operator[](i).inset().infoize(os);
+               os << "  ";
+       }
+       if (pos() != 0)
+               prevInset()->infoize2(os);
+       // overwite old message
+       os << "                    ";
+}
+
+
+void LCursor::selHandle(bool sel)
+{
+       //lyxerr << "LCursor::selHandle" << endl;
+       if (sel == selection())
+               return;
+
+       resetAnchor();
+       selection() = sel;
+}
 
 
 std::ostream & operator<<(std::ostream & os, LCursor const & cur)
 {
-       os << "\n";
-       for (size_t i = 0, n = cur.cursor_.size(); i != n; ++i)
-               os << "   (" << cur.cursor_[i] << " | " << cur.anchor_[i] << "\n";
+       os << "\n cursor:                                | anchor:\n";
+       for (size_t i = 0, n = cur.depth(); i != n; ++i) {
+               os << " " << cur[i] << " | ";
+               if (i < cur.anchor_.depth())
+                       os << cur.anchor_[i];
+               else
+                       os << "-------------------------------";
+               os << "\n";
+       }
+       for (size_t i = cur.depth(), n = cur.anchor_.depth(); i < n; ++i) {
+               os << "------------------------------- | " << cur.anchor_[i] << "\n";
+       }
+       os << " selection: " << cur.selection_
+          << " x_target: " << cur.x_target_ << endl;
        return os;
 }
 
 
-LCursor::LCursor()
-       : cursor_(1), anchor_(1), bv_(0)
-{}
 
 
-LCursor::LCursor(BufferView & bv)
-       : cursor_(1), anchor_(1), bv_(&bv)
-{}
+///////////////////////////////////////////////////////////////////
+//
+// The part below is the non-integrated rest of the original math
+// cursor. This should be either generalized for texted or moved
+// back to mathed (in most cases to MathNestInset).
+//
+///////////////////////////////////////////////////////////////////
+
+#include "mathed/math_charinset.h"
+#include "mathed/math_factory.h"
+#include "mathed/math_gridinset.h"
+#include "mathed/math_macroarg.h"
+#include "mathed/math_mathmlstream.h"
+#include "mathed/math_scriptinset.h"
+#include "mathed/math_support.h"
+#include "mathed/math_unknowninset.h"
+
+//#define FILEDEBUG 1
 
 
-DispatchResult LCursor::dispatch(FuncRequest const & cmd0)
+bool LCursor::isInside(InsetBase const * p)
 {
-       lyxerr << "\nLCursor::dispatch: " << *this << endl;
-       FuncRequest cmd = cmd0;
+       for (size_t i = 0; i != depth(); ++i)
+               if (&operator[](i).inset() == p)
+                       return true;
+       return false;
+}
 
-       for (int i = cursor_.size() - 1; i >= 1; --i) {
-               CursorSlice const & citem = cursor_[i];
-               lyxerr << "trying to dispatch to inset " << citem.inset_ << endl;
-               DispatchResult res = citem.inset_->dispatch(*bv_, cmd);
-               if (res.dispatched()) {
-                       lyxerr << " successfully dispatched to inset " << citem.inset_ << endl;
-                       return DispatchResult(true, true);
-               }
-               // remove one level of cursor
-               switch (res.val()) {
-                       case FINISHED:
-                               pop(i);
-                               cmd = FuncRequest(LFUN_FINISHED_LEFT);
-                               break;
-                       case FINISHED_RIGHT:
-                               pop(i);
-                               cmd = FuncRequest(LFUN_FINISHED_RIGHT);
-                               break;
-                       case FINISHED_UP:
-                               pop(i);
-                               cmd = FuncRequest(LFUN_FINISHED_UP);
-                               break;
-                       case FINISHED_DOWN:
-                               pop(i);
-                               cmd = FuncRequest(LFUN_FINISHED_DOWN);
-                               break;
-                       default:
-                               lyxerr << "not handled on level " << i << " val: " << res.val() << endl;
-                               break;
+
+void LCursor::leaveInset(InsetBase const & inset)
+{
+       for (size_t i = 0; i != depth(); ++i) {
+               if (&operator[](i).inset() == &inset) {
+                       resize(i);
+                       return;
                }
        }
-       lyxerr << "trying to dispatch to main text " << bv_->text() << endl;
-       DispatchResult res = bv_->text()->dispatch(*bv_, cmd);
-       lyxerr << "   result: " << res.val() << endl;
+}
+
+
+bool LCursor::openable(MathAtom const & t) const
+{
+       if (!t->isActive())
+               return false;
+
+       if (t->lock())
+               return false;
+
+       if (!selection())
+               return true;
+
+       // we can't move into anything new during selection
+       if (depth() >= anchor_.depth())
+               return false;
+       if (!ptr_cmp(t.nucleus(), &anchor_[depth()].inset()))
+               return false;
+
+       return true;
+}
 
-       if (!res.dispatched()) {
-               lyxerr << "trying to dispatch to bv " << bv_ << endl;
-               bool sucess = bv_->dispatch(cmd);
-               lyxerr << "   result: " << sucess << endl;
-               res.dispatched(sucess);
-       }
 
-       return res;
+void LCursor::setScreenPos(int x, int y)
+{
+       x_target() = x;
+       bruteFind(*this, x, y, 0, bv().workWidth(), 0, bv().workHeight());
+}
+
+
+
+void LCursor::plainErase()
+{
+       cell().erase(pos());
 }
 
 
-void LCursor::push(InsetBase * inset)
+void LCursor::markInsert()
 {
-       lyxerr << "LCursor::push()  inset: " << inset << endl;
-       cursor_.push_back(CursorSlice(inset));
-       anchor_.push_back(CursorSlice(inset));
-       updatePos();
+       insert(char(0));
 }
 
 
+void LCursor::markErase()
+{
+       cell().erase(pos());
+}
+
 
-void LCursor::pop(int depth)
+void LCursor::plainInsert(MathAtom const & t)
 {
-       lyxerr << "LCursor::pop() to " << depth << endl;
-       while (cursor_.size() > 1 && depth < cursor_.size()) {
-               lyxerr <<   "LCursor::pop a level " << endl;
-               cursor_.pop_back();
-               anchor_.pop_back();
+       cell().insert(pos(), t);
+       ++pos();
+}
+
+
+void LCursor::insert(string const & str)
+{
+       for_each(str.begin(), str.end(),
+                boost::bind(static_cast<void(LCursor::*)(char)>
+                            (&LCursor::insert), this, _1));
+}
+
+
+void LCursor::insert(char c)
+{
+       //lyxerr << "LCursor::insert char '" << c << "'" << endl;
+       BOOST_ASSERT(!empty());
+       if (inMathed()) {
+               lyx::cap::selClearOrDel(*this);
+               insert(new MathCharInset(c));
+       } else {
+               text()->insertChar(*this, c);
        }
 }
 
 
-void LCursor::pop()
+void LCursor::insert(MathAtom const & t)
+{
+       //lyxerr << "LCursor::insert MathAtom '" << t << "'" << endl;
+       macroModeClose();
+       lyx::cap::selClearOrDel(*this);
+       plainInsert(t);
+}
+
+
+void LCursor::insert(InsetBase * inset)
 {
-       lyxerr << "LCursor::pop() " << endl;
-       //BOOST_ASSERT(!cursor_.empty());
-       if (cursor_.size() <= 1)
-               lyxerr << "### TRYING TO POP FROM EMPTY CURSOR" << endl;
-       else {
-               cursor_.pop_back();
-               anchor_.pop_back();
+       if (inMathed())
+               insert(MathAtom(inset));
+       else
+               text()->insertInset(*this, inset);
+}
+
+
+void LCursor::niceInsert(string const & t)
+{
+       MathArray ar;
+       asArray(t, ar);
+       if (ar.size() == 1)
+               niceInsert(ar[0]);
+       else
+               insert(ar);
+}
+
+
+void LCursor::niceInsert(MathAtom const & t)
+{
+       macroModeClose();
+       string const safe = lyx::cap::grabAndEraseSelection(*this);
+       plainInsert(t);
+       // enter the new inset and move the contents of the selection if possible
+       if (t->isActive()) {
+               posLeft();
+               // be careful here: don't use 'pushLeft(t)' as this we need to
+               // push the clone, not the original
+               pushLeft(*nextInset());
+               paste(safe);
        }
 }
 
 
-UpdatableInset * LCursor::innerInset() const
+void LCursor::insert(MathArray const & ar)
+{
+       macroModeClose();
+       if (selection())
+               lyx::cap::eraseSelection(*this);
+       cell().insert(pos(), ar);
+       pos() += ar.size();
+}
+
+
+bool LCursor::backspace()
 {
-       return cursor_.size() <= 1 ? 0 : cursor_.back().asUpdatableInset();
+       autocorrect() = false;
+
+       if (selection()) {
+               lyx::cap::selDel(*this);
+               return true;
+       }
+
+       if (pos() == 0) {
+               if (inset().nargs() == 1 && depth() == 1 && lastpos() == 0)
+                       return false;
+               pullArg();
+               return true;
+       }
+
+       if (inMacroMode()) {
+               MathUnknownInset * p = activeMacro();
+               if (p->name().size() > 1) {
+                       p->setName(p->name().substr(0, p->name().size() - 1));
+                       return true;
+               }
+       }
+
+       if (pos() != 0 && prevAtom()->nargs() > 0) {
+               // let's require two backspaces for 'big stuff' and
+               // highlight on the first
+               resetAnchor();
+               selection() = true;
+               --pos();
+       } else {
+               --pos();
+               plainErase();
+       }
+       return true;
 }
 
 
-LyXText * LCursor::innerText() const
+bool LCursor::erase()
 {
-       if (cursor_.size() > 1) {
-               // go up until first non-0 text is hit
-               // (innermost text is 0 e.g. for mathed and the outer tabular level)
-               for (int i = cursor_.size() - 1; i >= 1; --i)
-                       if (cursor_[i].text())
-                               return cursor_[i].text();
+       autocorrect() = false;
+       if (inMacroMode())
+               return true;
+
+       if (selection()) {
+               lyx::cap::selDel(*this);
+               return true;
+       }
+
+       // delete empty cells if possible
+       if (pos() == lastpos() && inset().idxDelete(idx()))
+               return true;
+
+       // special behaviour when in last position of cell
+       if (pos() == lastpos()) {
+               bool one_cell = inset().nargs() == 1;
+               if (one_cell && depth() == 1 && lastpos() == 0)
+                       return false;
+               // remove markup
+               if (one_cell)
+                       pullArg();
+               else
+                       inset().idxGlue(idx());
+               return true;
+       }
+
+       // 'clever' UI hack: only erase large items if previously slected
+       if (pos() != lastpos() && inset().nargs() > 0) {
+               resetAnchor();
+               selection() = true;
+               ++pos();
+       } else {
+               plainErase();
        }
-       return bv_->text();
+
+       return true;
 }
 
 
-void LCursor::updatePos()
+bool LCursor::up()
 {
-       if (cursor_.size() > 1)
-               cached_y_ = bv_->top_y() + cursor_.back().inset()->y();
+       macroModeClose();
+       DocIterator save = *this;
+       if (goUpDown(true))
+               return true;
+       setCursor(save);
+       autocorrect() = false;
+       return selection();
 }
 
 
-void LCursor::getDim(int & asc, int & desc) const
+bool LCursor::down()
 {
-       LyXText * txt = innerText();
+       macroModeClose();
+       DocIterator save = *this;
+       if (goUpDown(false))
+               return true;
+       setCursor(save);
+       autocorrect() = false;
+       return selection();
+}
+
+
+void LCursor::macroModeClose()
+{
+       if (!inMacroMode())
+               return;
+       MathUnknownInset * p = activeMacro();
+       p->finalize();
+       string const s = p->name();
+       --pos();
+       cell().erase(pos());
+
+       // do nothing if the macro name is empty
+       if (s == "\\")
+               return;
+
+       string const name = s.substr(1);
+
+       // prevent entering of recursive macros
+       // FIXME: this is only a weak attempt... only prevents immediate
+       // recursion
+       InsetBase const * macro = innerInsetOfType(InsetBase::MATHMACRO_CODE);
+       if (macro && macro->getInsetName() == name)
+               lyxerr << "can't enter recursive macro" << endl;
+
+       plainInsert(createMathInset(name));
+}
+
+
+string LCursor::macroName()
+{
+       return inMacroMode() ? activeMacro()->name() : string();
+}
+
+
+void LCursor::handleNest(MathAtom const & a, int c)
+{
+       //lyxerr << "LCursor::handleNest: " << c << endl;
+       MathAtom t = a;
+       asArray(lyx::cap::grabAndEraseSelection(*this), t.nucleus()->cell(c));
+       insert(t);
+       posLeft();
+       pushLeft(*nextInset());
+}
+
+
+int LCursor::targetX() const
+{
+       if (x_target() != -1)
+               return x_target();
+       int x = 0;
+       int y = 0;
+       getPos(x, y);
+       return x;
+}
+
+
+void LCursor::setTargetX()
+{
+       // For now this is good enough. A better solution would be to
+       // avoid this rebreak by setting cursorX only after drawing
+       bottom().text()->redoParagraph(bottom().pit());
+       int x;
+       int y;
+       getPos(x, y);
+       x_target_ = x;
+}
+
+
+bool LCursor::inMacroMode() const
+{
+       if (pos() == 0)
+               return false;
+       MathUnknownInset const * p = prevAtom()->asUnknownInset();
+       return p && !p->final();
+}
 
-       if (txt) {
-               Row const & row = *txt->cursorRow();
-               asc = row.baseline();
-               desc = row.height() - asc;
+
+MathUnknownInset * LCursor::activeMacro()
+{
+       return inMacroMode() ? prevAtom().nucleus()->asUnknownInset() : 0;
+}
+
+
+void LCursor::pullArg()
+{
+#ifdef WITH_WARNINGS
+#warning Look here
+#endif
+       MathArray ar = cell();
+       if (popLeft() && inMathed()) {
+               plainErase();
+               cell().insert(pos(), ar);
+               resetAnchor();
        } else {
-               innerInset()->getCursorDim(asc, desc);
+               //formula()->mutateToText();
        }
 }
 
 
-void LCursor::getPos(int & x, int & y) const
+void LCursor::touch()
+{
+#ifdef WITH_WARNINGS
+#warning look here
+#endif
+#if 0
+       DocIterator::const_iterator it = begin();
+       DocIterator::const_iterator et = end();
+       for ( ; it != et; ++it)
+               it->cell().touch();
+#endif
+}
+
+
+void LCursor::normalize()
+{
+       if (idx() >= nargs()) {
+               lyxerr << "this should not really happen - 1: "
+                      << idx() << ' ' << nargs()
+                      << " in: " << &inset() << endl;
+       }
+       idx() = min(idx(), lastidx());
+
+       if (pos() > lastpos()) {
+               lyxerr << "this should not really happen - 2: "
+                       << pos() << ' ' << lastpos() <<  " in idx: " << idx()
+                      << " in atom: '";
+               WriteStream wi(lyxerr, false, true);
+               inset().asMathInset()->write(wi);
+               lyxerr << endl;
+       }
+       pos() = min(pos(), lastpos());
+}
+
+
+bool LCursor::goUpDown(bool up)
 {
-       if (cursor_.size() <= 1) {
-               x = bv_->text()->cursorX();
-               y = bv_->text()->cursorY();
-//             y -= bv_->top_y();
+       // Be warned: The 'logic' implemented in this function is highly
+       // fragile. A distance of one pixel or a '<' vs '<=' _really
+       // matters. So fiddle around with it only if you think you know
+       // what you are doing!
+
+       int xo = 0;
+       int yo = 0;
+       getPos(xo, yo);
+
+       // check if we had something else in mind, if not, this is the future goal
+       if (x_target() == -1)
+               x_target() = xo;
+       else
+               xo = x_target();
+
+       // try neigbouring script insets
+       if (!selection()) {
+               // try left
+               if (pos() != 0) {
+                       MathScriptInset const * p = prevAtom()->asScriptInset();
+                       if (p && p->has(up)) {
+                               --pos();
+                               push(inset());
+                               idx() = up; // the superscript has index 1
+                               pos() = lastpos();
+                               //lyxerr << "updown: handled by scriptinset to the left" << endl;
+                               return true;
+                       }
+               }
+
+               // try right
+               if (pos() != lastpos()) {
+                       MathScriptInset const * p = nextAtom()->asScriptInset();
+                       if (p && p->has(up)) {
+                               push(inset());
+                               idx() = up;
+                               pos() = 0;
+                               //lyxerr << "updown: handled by scriptinset to the right" << endl;
+                               return true;
+                       }
+               }
+       }
+
+       //xarray().boundingBox(xlow, xhigh, ylow, yhigh);
+       //if (up)
+       //      yhigh = yo - 4;
+       //else
+       //      ylow = yo + 4;
+       //if (bruteFind(*this, xo, yo, xlow, xhigh, ylow, yhigh)) {
+       //      lyxerr << "updown: handled by brute find in the same cell" << endl;
+       //      return true;
+       //}
+
+       // try to find an inset that knows better then we
+       while (true) {
+               //lyxerr << "updown: We are in " << &inset() << " idx: " << idx() << endl;
+               // ask inset first
+               if (inset().idxUpDown(*this, up)) {
+                       // try to find best position within this inset
+                       if (!selection())
+                               setCursor(bruteFind2(*this, xo, yo));
+                       return true;
+               }
+
+               // no such inset found, just take something "above"
+               //lyxerr << "updown: handled by strange case" << endl;
+               if (!popLeft()) {
+                       int ylow  = up ? 0 : yo + 1;
+                       int yhigh = up ? yo - 1 : bv().workHeight();
+                       return bruteFind(*this, xo, yo, 0, bv().workWidth(), ylow, yhigh);
+               }
+
+               // any improvement so far?
+               int xnew;
+               int ynew;
+               getPos(xnew, ynew);
+               if (up ? ynew < yo : ynew > yo)
+                       return true;
+       }
+
+       // we should not come here.
+       BOOST_ASSERT(false);
+}
+
+
+void LCursor::handleFont(string const & font)
+{
+       lyxerr[Debug::DEBUG] << BOOST_CURRENT_FUNCTION << ": " << font << endl;
+       string safe;
+       if (selection()) {
+               macroModeClose();
+               safe = lyx::cap::grabAndEraseSelection(*this);
+       }
+
+       if (lastpos() != 0) {
+               // something left in the cell
+               if (pos() == 0) {
+                       // cursor in first position
+                       popLeft();
+               } else if (pos() == lastpos()) {
+                       // cursor in last position
+                       popRight();
+               } else {
+                       // cursor in between. split cell
+                       MathArray::iterator bt = cell().begin();
+                       MathAtom at = createMathInset(font);
+                       at.nucleus()->cell(0) = MathArray(bt, bt + pos());
+                       cell().erase(bt, bt + pos());
+                       popLeft();
+                       plainInsert(at);
+               }
        } else {
-               // Would be nice to clean this up to make some understandable sense...
-               UpdatableInset * inset = innerInset();
-               // Non-obvious. The reason we have to have these
-               // extra checks is that the ->getCursor() calls rely
-               // on the inset's own knowledge of its screen position.
-               // If we scroll up or down in a big enough increment, the
-               // inset->draw() is not called: this doesn't update
-               // inset.top_baseline, so getCursor() returns an old value.
-               // Ugly as you like.
-               if (inset) {
-                       inset->getCursorPos(cursor_.back().idx_, x, y);
-                       x += inset->x();
-                       y += cached_y_;
+               // nothing left in the cell
+               pullArg();
+               plainErase();
+       }
+       insert(safe);
+}
+
+
+void LCursor::message(string const & msg) const
+{
+       bv().owner()->getLyXFunc().setMessage(msg);
+}
+
+
+void LCursor::errorMessage(string const & msg) const
+{
+       bv().owner()->getLyXFunc().setErrorMessage(msg);
+}
+
+
+string LCursor::selectionAsString(bool label) const
+{
+       if (!selection())
+               return string();
+
+       if (inTexted()) {
+               Buffer const & buffer = *bv().buffer();
+               ParagraphList & pars = text()->paragraphs();
+
+               // should be const ...
+               pit_type startpit = selBegin().pit();
+               pit_type endpit = selEnd().pit();
+               size_t const startpos = selBegin().pos();
+               size_t const endpos = selEnd().pos();
+
+               if (startpit == endpit)
+                       return pars[startpit].asString(buffer, startpos, endpos, label);
+
+               // First paragraph in selection
+               string result = pars[startpit].
+                       asString(buffer, startpos, pars[startpit].size(), label) + "\n\n";
+
+               // The paragraphs in between (if any)
+               for (pit_type pit = startpit + 1; pit != endpit; ++pit) {
+                       Paragraph & par = pars[pit];
+                       result += par.asString(buffer, 0, par.size(), label) + "\n\n";
                }
+
+               // Last paragraph in selection
+               result += pars[endpit].asString(buffer, 0, endpos, label);
+
+               return result;
        }
+
+#ifdef WITH_WARNINGS
+#warning and mathed?
+#endif
+       return string();
 }
 
 
-UpdatableInset * LCursor::innerInsetOfType(int code) const
+string LCursor::currentState()
 {
-       for (int i = cursor_.size() - 1; i >= 1; --i)
-               if (cursor_[i].asUpdatableInset()->lyxCode() == code)
-                       return cursor_[i].asUpdatableInset();
-       return 0;
+       if (inMathed()) {
+               std::ostringstream os;
+               info(os);
+               return os.str();
+       }
+
+       if (inTexted())
+               return text()->currentState(*this);
+
+       return string();
 }
 
 
-InsetTabular * LCursor::innerInsetTabular() const
+string LCursor::getPossibleLabel()
 {
-       return static_cast<InsetTabular *>
-               (innerInsetOfType(InsetOld::TABULAR_CODE));
+       return inMathed() ? "eq:" : text()->getPossibleLabel(*this);
 }
 
 
-void LCursor::resetAnchor()
+Encoding const * LCursor::getEncoding() const
 {
-       anchor_ = cursor_;
+       if (empty())
+               return 0;
+       if (!bv().buffer())
+               return 0;
+       int s = 0;
+       // go up until first non-0 text is hit
+       // (innermost text is 0 in mathed)
+       for (s = depth() - 1; s >= 0; --s)
+               if (operator[](s).text())
+                       break;
+       CursorSlice const & sl = operator[](s);
+       LyXText const & text = *sl.text();
+       LyXFont font = text.getPar(sl.pit()).getFont(
+               bv().buffer()->params(), sl.pos(), outerFont(sl.pit(), text.paragraphs()));
+       return font.language()->encoding();
 }
 
 
-BufferView & LCursor::bv() const
+void LCursor::undispatched()
 {
-       return *bv_;
+       disp_.dispatched(false);
+}
+
+
+void LCursor::dispatched()
+{
+       disp_.dispatched(true);
+}
+
+
+void LCursor::needsUpdate()
+{
+       disp_.update(true);
+}
+
+
+void LCursor::noUpdate()
+{
+       disp_.update(false);
+}
+
+
+LyXFont LCursor::getFont() const
+{
+       // HACK. far from being perfect...
+       int s = 0;
+       // go up until first non-0 text is hit
+       // (innermost text is 0 in mathed)
+       for (s = depth() - 1; s >= 0; --s)
+               if (operator[](s).text())
+                       break;
+       CursorSlice const & sl = operator[](s);
+       LyXText const & text = *sl.text();
+       LyXFont font = text.getPar(sl.pit()).getFont(
+               bv().buffer()->params(),
+               sl.pos(),
+               outerFont(sl.pit(), text.paragraphs()));
+
+       return font;
+}
+
+
+void LCursor::fixIfBroken()
+{
+       // find out last good level
+       LCursor copy = *this;
+       size_t newdepth = depth();
+       while (!copy.empty()) {
+               if (copy.idx() > copy.lastidx()) {
+                       lyxerr << "wrong idx " << copy.idx()
+                              << ", max is " << copy.lastidx()
+                              << " at level " << copy.depth()
+                              << ". Trying to correct this."  << endl;
+                       newdepth = copy.depth() - 1;
+               }
+               else if (copy.pit() > copy.lastpit()) {
+                       lyxerr << "wrong pit " << copy.pit()
+                              << ", max is " << copy.lastpit()
+                              << " at level " << copy.depth()
+                              << ". Trying to correct this."  << endl;
+                       newdepth = copy.depth() - 1;
+               }
+               else if (copy.pos() > copy.lastpos()) {
+                       lyxerr << "wrong pos " << copy.pos()
+                              << ", max is " << copy.lastpos()
+                              << " at level " << copy.depth()
+                              << ". Trying to correct this."  << endl;
+                       newdepth = copy.depth() - 1;
+               }
+               copy.pop();
+       }
+       // shrink cursor to a size where everything is valid, possibly
+       // leaving insets
+       while (depth() > newdepth) {
+               pop();
+               lyxerr << "correcting cursor to level " << depth() << endl;
+       }
 }