#include "cursor.h"
#include "debug.h"
#include "dispatchresult.h"
+#include "funcrequest.h"
#include "iterators.h"
+#include "lfuns.h"
#include "lyxtext.h"
#include "paragraph.h"
#include "insets/updatableinset.h"
+#include "insets/insettabular.h"
#include "insets/insettext.h"
#include <boost/assert.hpp>
std::ostream & operator<<(std::ostream & os, CursorItem const & item)
{
os << " inset: " << item.inset_
- << " idx: " << item.idx_
- << " text: " << item.text_
- << " par: " << item.par_
- << " pos: " << item.pos_;
+ << " text: " << item.text()
+// << " par: " << item.par_
+// << " pos: " << item.pos_
+ << " x: " << item.inset_->x()
+ << " y: " << item.inset_->y()
+;
return os;
}
+LyXText * CursorItem::text() const
+{
+ return inset_->getText(0);
+}
+
+
std::ostream & operator<<(std::ostream & os, LCursor const & cursor)
{
os << "\n";
}
-DispatchResult LCursor::dispatch(FuncRequest const & cmd)
+LCursor::LCursor(BufferView * bv)
+ : bv_(bv)
+{}
+
+
+DispatchResult LCursor::dispatch(FuncRequest const & cmd0)
{
+ lyxerr << "\nLCursor::dispatch: " << *this << endl;
+ FuncRequest cmd = cmd0;
+
for (int i = data_.size() - 1; i >= 0; --i) {
CursorItem const & citem = data_[i];
- lyxerr << "trying to dispatch to inset" << citem.inset_ << endl;
+ lyxerr << "trying to dispatch to inset " << citem.inset_ << endl;
DispatchResult res = citem.inset_->dispatch(cmd);
- if (handleResult(res))
+ if (res.update())
+ bv_->update();
+ if (res.dispatched()) {
+ lyxerr << " successfully dispatched to inset " << citem.inset_ << endl;
return DispatchResult(true, true);
+ }
+ // remove one level of cursor
+ switch (res.val()) {
+ case FINISHED:
+ pop(i);
+ cmd = FuncRequest(bv_, LFUN_FINISHED_LEFT);
+ break;
+ case FINISHED_RIGHT:
+ pop(i);
+ cmd = FuncRequest(bv_, LFUN_FINISHED_RIGHT);
+ break;
+ case FINISHED_UP:
+ pop(i);
+ cmd = FuncRequest(bv_, LFUN_FINISHED_UP);
+ break;
+ case FINISHED_DOWN:
+ pop(i);
+ cmd = FuncRequest(bv_, LFUN_FINISHED_DOWN);
+ break;
+ default:
+ lyxerr << "not handled on level " << i << " val: " << res.val() << endl;
+ break;
+ }
}
lyxerr << "trying to dispatch to main text " << bv_->text << endl;
DispatchResult res = bv_->text->dispatch(cmd);
}
-bool LCursor::handleResult(DispatchResult const & res)
+void LCursor::push(UpdatableInset * inset)
{
- lyxerr << "LCursor::handleResult: " << res.val() << endl;
- switch (res.val()) {
- case FINISHED:
- ///pop();
- return true;
-
- case FINISHED_RIGHT: {
- ///pop();
- //InsetText * inset = static_cast<InsetText *>(innerInset());
- //if (inset)
- // inset->moveRightIntern(bv_, false, false);
- //else
- // bv_->text->cursorRight(bv_);
- innerText()->cursorRight(bv_);
- return true;
- }
-
- case FINISHED_UP: {
- ///pop();
- //InsetText * inset = static_cast<InsetText *>(inset());
- //if (inset)
- // result = inset->moveUp(bv);
- return true;
- }
-
- case FINISHED_DOWN: {
- ///pop();
- //InsetText * inset = static_cast<InsetText *>(inset());
- //if (inset)
- // result = inset->moveDown(bv);
- return true;
- }
-
- default:
- lyxerr << "# unhandled result: " << res.val() << endl;
- return false;
- }
+ lyxerr << "LCursor::push() inset: " << inset << endl;
+ data_.push_back(CursorItem(inset));
}
-
-LCursor::LCursor(BufferView * bv)
- : bv_(bv)
-{}
-
-
-void LCursor::push(InsetOld * inset, LyXText * text)
+void LCursor::pop(int depth)
{
- lyxerr << "LCursor::push() inset: " << inset << " text: " << text
- << endl;
- data_.push_back(CursorItem(inset, text));
+ lyxerr << "LCursor::pop() to " << depth << endl;
+ while (depth < data_.size()) {
+ lyxerr << "LCursor::pop a level " << endl;
+ data_.pop_back();
+ }
}
}
-InsetOld * LCursor::innerInset() const
+UpdatableInset * LCursor::innerInset() const
{
return data_.empty() ? 0 : data_.back().inset_;
}
LyXText * LCursor::innerText() const
{
- return data_.empty() ? bv_->text : data_.back().text_;
+ if (!data_.empty()) {
+ // go up until first non-0 text is hit
+ // (innermost text is 0 e.g. for mathed and the outer tabular level)
+ for (int i = data_.size() - 1; i >= 0; --i)
+ if (data_[i].text())
+ return data_[i].text();
+ }
+ return bv_->text;
+}
+
+
+void LCursor::getPos(int & x, int & y) const
+{
+ if (data_.empty()) {
+ x = bv_->text->cursor.x();
+ y = bv_->text->cursor.y();
+ y -= bv_->top_y();
+ } else {
+ // Would be nice to clean this up to make some understandable sense...
+ UpdatableInset * inset = innerInset();
+ // Non-obvious. The reason we have to have these
+ // extra checks is that the ->getCursor() calls rely
+ // on the inset's own knowledge of its screen position.
+ // If we scroll up or down in a big enough increment, the
+ // inset->draw() is not called: this doesn't update
+ // inset.top_baseline, so getCursor() returns an old value.
+ // Ugly as you like.
+ //inset->getCursorPos(bv_, x, y);
+ //y = inset->insetInInsetY() + bv_->text->cursor.y();
+ inset->getCursorPos(bv_, x, y);
+ x += inset->x();
+ y += inset->y();
+ }
+}
+
+
+UpdatableInset * LCursor::innerInsetOfType(int code) const
+{
+ for (int i = data_.size() - 1; i >= 0; --i)
+ if (data_[i].inset_->lyxCode() == code)
+ return data_[i].inset_;
+ return 0;
+}
+
+
+InsetTabular * LCursor::innerInsetTabular() const
+{
+ return static_cast<InsetTabular *>
+ (innerInsetOfType(InsetOld::TABULAR_CODE));
}