+/* This file is part of
+ * ======================================================
+ *
+ * LyX, The Document Processor
+ *
+ * Copyright 1995 Matthias Ettrich
+ * Copyright 1995-2000 The LyX Team.
+ *
+ * ====================================================== */
+
#include <config.h>
+#ifdef __GNUG__
+#pragma implementation
+#endif
+
#include "bufferview_funcs.h"
#include "LyXView.h"
#include "BufferView.h"
extern FD_form_paragraph * fd_form_paragraph;
extern FD_form_character * fd_form_character;
-
+#ifndef NEW_INSETS
void Foot(BufferView * bv)
{
if (!bv->available())
bv->text->InsertFootnoteEnvironment(bv, LyXParagraph::FOOTNOTE);
bv->update(BufferView::SELECT|BufferView::FITCUR|BufferView::CHANGE);
}
+#endif
void Emph(BufferView * bv)
}
+#ifndef NEW_INSETS
void Margin(BufferView * bv)
{
if (bv->available()) {
bv->update(BufferView::SELECT|BufferView::FITCUR|BufferView::CHANGE);
}
}
+#endif
void Lang(BufferView * bv, string const & l)
}
+#ifndef NEW_INSETS
void Melt(BufferView * bv)
{
if (!bv->available()) return;
bv->text->MeltFootnoteEnvironment(bv);
bv->update(BufferView::SELECT|BufferView::FITCUR|BufferView::CHANGE);
}
+#endif
void Tex(BufferView * bv)
}
-/* -------> Returns the current font and depth by printing a message. In the
- * future perhaps we could try to implement a callback to the button-bar.
- * That is, `light' the bold button when the font is currently bold, etc.
- */
+// Returns the current font and depth as a message.
string CurrentState(BufferView * bv)
{
string state;
if (bv->available()) {
// I think we should only show changes from the default
// font. (Asger)
+ LyXText *text = 0;
+
+ if (bv->the_locking_inset)
+ text = bv->the_locking_inset->getLyXText(bv);
+ if (!text)
+ text = bv->text;
+
Buffer * buffer = bv->buffer();
- LyXFont font = bv->text->real_current_font;
+ LyXFont font = text->real_current_font;
LyXFont const & defaultfont =
textclasslist
.TextClass(buffer->params.textclass)
font.reduce(defaultfont);
state = _("Font: ") + font.stateText(&buffer->params);
// The paragraph depth
- int depth = bv->text->GetDepth();
+ int depth = text->GetDepth();
if (depth > 0)
state += string(_(", Depth: ")) + tostr(depth);
// The paragraph spacing, but only if different from
// buffer spacing.
- if (!bv->text->cursor.par()->spacing.isDefault()) {
+ if (!text->cursor.par()->spacing.isDefault()) {
Spacing::Space cur_space =
- bv->text->cursor.par()->spacing.getSpace();
+ text->cursor.par()->spacing.getSpace();
state += _(", Spacing: ");
switch (cur_space) {
case Spacing::Single:
break;
case Spacing::Other:
state += _("Other (");
- state += tostr(bv->text->cursor.par()->spacing.getValue());
+ state += tostr(text->cursor.par()->spacing.getValue());
state += ")";
break;
case Spacing::Default: