#include <vector>
#include <boost/utility.hpp>
+#include "LString.h"
+
/** A class to hold all the buffers in a structure
The point of this class is to hide from bufferlist what kind
of structure the buffers are stored in. Should be no concern for
Buffer * getBuffer(unsigned int);
private:
+ /// ask to save a buffer on quit
+ bool qwriteOne(Buffer * buf, string const & fname, string & unsaved_list);
+
///
BufferStorage bstore;