#include <utility>
-//#include <sigc++/signal_system.h>
+#include <sigc++/signal_system.h>
#include FORMS_H_LOCATION
#include "Painter.h"
-//#ifdef SIGC_CXX_NAMESPACES
-//using SigC::Signal0;
-//using SigC::Signal3;
-//#endif
+#ifdef SIGC_CXX_NAMESPACES
+using SigC::Signal0;
+using SigC::Signal2;
+using SigC::Signal3;
+#endif
class BufferView;
BufferView * owner() const { return owner_; }
// Signals
- //
- // Signal0<void> workAreaExpose;
- //
- // Signal3<void, int, int, unsigned int> workAreaButtonPress;
- //
- // Signal3<void, int, int, unsigned int> workAreaButtonRelease;
- //
- // Signal3<void, int, int, unsigned int> workAreaMotionNotify;
- //
- // Signal0<void> workAreaFocus;
- //
- // Signal0<void> workAreaUnfocus;
- //
- // Signal0<void> workAreaEnter;
- //
- // Signal0<void> workAreaLeave;
- //
- // Signal3<void, int, int, unsigned int> workAreaDoubleClick;
- //
- // Signal3<void, int, int, unsigned int> workAreaTripleClick;
+ ///
+ Signal0<void> workAreaExpose;
+ ///
+ Signal2<void, KeySym, unsigned int> workAreaKeyPress;
+ ///
+ Signal3<void, int, int, unsigned int> workAreaButtonPress;
+ ///
+ Signal3<void, int, int, unsigned int> workAreaButtonRelease;
+ ///
+ Signal3<void, int, int, unsigned int> workAreaMotionNotify;
+ ///
+ Signal0<void> workAreaFocus;
+ ///
+ Signal0<void> workAreaUnfocus;
+ ///
+ Signal0<void> workAreaEnter;
+ ///
+ Signal0<void> workAreaLeave;
+ ///
+ Signal3<void, int, int, unsigned int> workAreaDoubleClick;
+ ///
+ Signal3<void, int, int, unsigned int> workAreaTripleClick;
private:
///
void createPixmap(int, int);