#include "WorkArea.h"
#include "debug.h"
#include "support/lstrings.h"
+#if 0
#include "BufferView.h"
+#endif
#include "LyXView.h"
#include "lyxfunc.h"
-WorkArea::WorkArea(BufferView * o, int xpos, int ypos, int width, int height)
- : owner_(o), workareapixmap(0), painter_(*this)
+WorkArea::WorkArea(
+#if 0
+ BufferView * o,
+#endif
+ int xpos, int ypos, int width, int height)
+ :
+#if 0
+ owner_(o),
+#endif
+ workareapixmap(0), painter_(*this)
{
fl_freeze_all_forms();
// If we really want the accellerating scroll we can do that
// from here. IMHO that is a waste of effort since we already
// have other ways to move fast around in the document. (Lgb)
+#if 0
area->owner_->scrollCB(fl_get_scrollbar_value(ob));
+#else
+ area->scrollCB(fl_get_scrollbar_value(ob));
+#endif
waitForX();
}