#include "WorkArea.h"
#include "debug.h"
#include "support/lstrings.h"
-#if 0
-#include "BufferView.h"
-#endif
#include "LyXView.h"
#include "lyxfunc.h"
-WorkArea::WorkArea(
-#if 0
- BufferView * o,
-#endif
- int xpos, int ypos, int width, int height)
- :
-#if 0
- owner_(o),
-#endif
- workareapixmap(0), painter_(*this)
+WorkArea::WorkArea(int xpos, int ypos, int width, int height)
+ : workareapixmap(0), painter_(*this)
{
fl_freeze_all_forms();
// If we really want the accellerating scroll we can do that
// from here. IMHO that is a waste of effort since we already
// have other ways to move fast around in the document. (Lgb)
-#if 0
- area->owner_->scrollCB(fl_get_scrollbar_value(ob));
-#else
area->scrollCB(fl_get_scrollbar_value(ob));
-#endif
waitForX();
}