]> git.lyx.org Git - features.git/blobdiff - src/WorkArea.C
clear()->erase() ; lots of using directives for cxx
[features.git] / src / WorkArea.C
index 5b71a2a692279d6227a9c8c6d79680cda1df3fb4..1fd3006829c4d4b47ca143769155c0d1029fa56d 100644 (file)
@@ -16,8 +16,6 @@
 #endif
 
 #include "WorkArea.h"
-#include "up.xpm"
-#include "down.xpm"
 #include "debug.h"
 #include "support/lstrings.h"
 #include "BufferView.h"
@@ -26,7 +24,7 @@ using std::endl;
 
 FL_OBJECT * figinset_canvas;
 
-// need to make the c++ compiler fint the correct version of abs.
+// need to make the c++ compiler find the correct version of abs.
 // This is at least true for g++.
 using std::abs;
 
@@ -38,16 +36,6 @@ void waitForX()
 
 extern "C" {
 // Just a bunch of C wrappers around static members of WorkArea
-       void C_WorkArea_up_cb(FL_OBJECT * ob, long buf)
-        {
-               WorkArea::up_cb(ob, buf);
-        }
-
-       void C_WorkArea_down_cb(FL_OBJECT * ob, long buf)
-        {
-               WorkArea::down_cb(ob, buf);
-        }
-
        void C_WorkArea_scroll_cb(FL_OBJECT * ob, long buf)
         {
                WorkArea::scroll_cb(ob, buf);
@@ -77,7 +65,7 @@ WorkArea::WorkArea(BufferView * o, int xpos, int ypos, int width, int height)
                       << width << 'x' << height << endl;
        //
        FL_OBJECT * obj;
-       const int bw = int(abs(float(fl_get_border_width())));
+       const int bw = int(std::abs(float(fl_get_border_width())));
 
        // We really want to get rid of figinset_canvas.
        ::figinset_canvas = figinset_canvas = obj =
@@ -103,71 +91,14 @@ WorkArea::WorkArea(BufferView * o, int xpos, int ypos, int width, int height)
        // THE SCROLLBAR
        //
 
-       // up - scrollbar button
-       fl_set_border_width(-1);
-
-       if (lyxerr.debugging())
-               lyxerr << "\tup button: +"
-                      << xpos + width - 15 << '+' << ypos << ' '
-                      << 15 << 'x' << 15 << endl;
-       button_up = obj = fl_add_pixmapbutton(FL_TOUCH_BUTTON,
-                                             xpos + width - 15,
-                                             ypos,
-                                             15, 15, "");
-       fl_set_object_boxtype(obj,FL_UP_BOX);
-       fl_set_object_color(obj,FL_MCOL,FL_BLUE);
-       fl_set_object_resize(obj, FL_RESIZE_ALL);
-       fl_set_object_gravity(obj,NorthEastGravity, NorthEastGravity);
-       obj->u_vdata = this;
-       fl_set_object_callback(obj,C_WorkArea_up_cb, 0);
-       fl_set_pixmapbutton_data(obj, const_cast<char**>(up_xpm));
-
-       // Remove the blue feedback rectangle
-       fl_set_pixmapbutton_focus_outline(obj,0);
-
-       // the scrollbar slider
-       fl_set_border_width(-bw);
-
-       if (lyxerr.debugging())
-               lyxerr << "\tscrollbar slider: +"
-                      << xpos + width - 15 << '+' << ypos + 15 << ' '
-                      << 15 << 'x' << height - 30 << endl;
-       scrollbar = obj = fl_add_slider(FL_VERT_SLIDER,
-                                       xpos + width - 15,
-                                       ypos + 15,
-                                       15, height - 30, "");
-       fl_set_object_color(obj,FL_COL1,FL_MCOL);
+       scrollbar = obj = fl_add_scrollbar(FL_VERT_SCROLLBAR,
+                                          xpos + width - 15,
+                                          ypos, 17, height, "");
        fl_set_object_boxtype(obj, FL_UP_BOX);
        fl_set_object_resize(obj, FL_RESIZE_ALL);
        fl_set_object_gravity(obj, NorthEastGravity, SouthEastGravity);
        obj->u_vdata = this;
        fl_set_object_callback(obj, C_WorkArea_scroll_cb, 0);
-       fl_set_slider_precision(obj, 0);
-       
-       // down - scrollbar button
-       fl_set_border_width(-1);
-
-       if (lyxerr.debugging())
-               lyxerr << "\tdown button: +"
-                      << xpos + width - 15 << '+'
-                      << ypos + height - 15 << ' '
-                      << 15 << 'x' << 15 << endl;
-       button_down = obj = fl_add_pixmapbutton(FL_TOUCH_BUTTON,
-                                               xpos + width - 15,
-                                               ypos + height - 15,
-                                               15, 15, "");
-       fl_set_object_boxtype(obj,FL_UP_BOX);
-       fl_set_object_color(obj,FL_MCOL,FL_BLUE);
-       fl_set_object_resize(obj, FL_RESIZE_ALL);
-       fl_set_object_gravity(obj, SouthEastGravity, SouthEastGravity);
-       obj->u_vdata = this;
-       fl_set_object_callback(obj, C_WorkArea_down_cb, 0);
-       fl_set_pixmapbutton_data(obj, const_cast<char**>(down_xpm));
-
-       fl_set_border_width(-bw);
-
-       // Remove the blue feedback rectangle
-       fl_set_pixmapbutton_focus_outline(obj,0);
 
        ///
        /// The free object
@@ -175,9 +106,6 @@ WorkArea::WorkArea(BufferView * o, int xpos, int ypos, int width, int height)
        // Create the workarea pixmap
        createPixmap(width - 15 - 2 * bw, height - 2 * bw);
 
-       // setup the painter
-       painter_.setDisplay(fl_display);
-       
        // We add this object as late as possible to avoit problems
        // with drawing.
        if (lyxerr.debugging())
@@ -234,7 +162,7 @@ void WorkArea::resize(int xpos, int ypos, int width, int height)
 {
        fl_freeze_all_forms();
        
-       const int bw = int(abs(float(fl_get_border_width())));
+       const int bw = int(std::abs(float(fl_get_border_width())));
 
        // a box
        fl_set_object_geometry(backgroundbox, xpos, ypos, width - 15, height);
@@ -242,19 +170,8 @@ void WorkArea::resize(int xpos, int ypos, int width, int height)
        //
        // THE SCROLLBAR
        //
-
-       // up - scrollbar button
-       fl_set_object_geometry(button_up, xpos + width - 15,
-                              ypos,
-                              15, 15);
-       // the scrollbar slider
        fl_set_object_geometry(scrollbar, xpos + width - 15,
-                              ypos + 15,
-                              15, height - 30);
-       // down - scrollbar button
-       fl_set_object_geometry(button_down, xpos + width - 15,
-                              ypos + height - 15,
-                              15, 15);
+                              ypos, 17, height);
 
        // Create the workarea pixmap
        createPixmap(width - 15 - 2 * bw, height - 2 * bw);
@@ -313,45 +230,20 @@ void WorkArea::setFocus() const
 
 void WorkArea::setScrollbar(double pos, double length_fraction) const
 {
-       fl_set_slider_value(scrollbar, pos);
-       fl_set_slider_size(scrollbar, scrollbar->h * length_fraction);
+       fl_set_scrollbar_value(scrollbar, pos);
+       fl_set_scrollbar_size(scrollbar, scrollbar->h * length_fraction);
 }
 
 
 void WorkArea::setScrollbarBounds(double l1, double l2) const
 {
-       fl_set_slider_bounds(scrollbar, l1, l2);
+       fl_set_scrollbar_bounds(scrollbar, l1, l2);
 }
 
 
-void WorkArea::setScrollbarIncrements(float inc) const
+void WorkArea::setScrollbarIncrements(double inc) const
 {
-       fl_set_slider_increment(scrollbar, work_area->h - inc, inc);
-}
-
-
-void WorkArea::up_cb(FL_OBJECT * ob, long)
-{
-       WorkArea * area = static_cast<WorkArea*>(ob->u_vdata);
-       XEvent const * ev2 = fl_last_event();
-       static long time = 0;
-       ev2 = fl_last_event();
-       if (ev2->type == ButtonPress || ev2->type == ButtonRelease) 
-               time = 0;
-       //area->up(time++, fl_get_button_numb(ob));
-       area->owner->upCB(time++, fl_get_button_numb(ob));
-}
-
-
-void WorkArea::down_cb(FL_OBJECT * ob, long)
-{
-       WorkArea * area = static_cast<WorkArea*>(ob->u_vdata);
-       XEvent const * ev2 = fl_last_event();
-       static long time = 0;
-       if (ev2->type == ButtonPress || ev2->type == ButtonRelease)
-               time = 0;
-       //area->down(time++, fl_get_button_numb(ob));
-       area->owner->downCB(time++, fl_get_button_numb(ob));
+       fl_set_scrollbar_increment(scrollbar, work_area->h - inc, inc);
 }
 
 
@@ -359,9 +251,10 @@ void WorkArea::down_cb(FL_OBJECT * ob, long)
 void WorkArea::scroll_cb(FL_OBJECT * ob, long)
 {
        WorkArea * area = static_cast<WorkArea*>(ob->u_vdata);
-
-       //area->scroll(fl_get_slider_value(ob));
-       area->owner->scrollCB(fl_get_slider_value(ob));
+       // If we really want the accellerating scroll we can do that
+       // from here. IMHO that is a waste of effort since we already
+       // have other ways to move fast around in the document. (Lgb)
+       area->owner->scrollCB(fl_get_scrollbar_value(ob));
        waitForX();
 }
 
@@ -411,7 +304,8 @@ int WorkArea::work_area_handler(FL_OBJECT * ob, int event,
                if (!ev || ! area->scrollbar) break;
                if (ev->xmotion.x != x_old ||
                    ev->xmotion.y != y_old ||
-                   fl_get_slider_value(area->scrollbar) != scrollbar_value_old) {
+                   fl_get_scrollbar_value(area->scrollbar) != scrollbar_value_old
+                       ) {
                        lyxerr.debug() << "Workarea event: MOUSE" << endl;
                        area->owner->workAreaMotionNotify(ev->xmotion.x - ob->x,
                                                    ev->xmotion.y - ob->y,