/// sets row.end to the pos value *after* which a row should break.
/// for example, the pos after which isNewLine(pos) == true
- pit_type rowBreakPoint(
+ pos_type rowBreakPoint(
int width,
pit_type const pit,
- pit_type first
+ pos_type first
) const;
/// returns the minimum space a row needs on the screen in pixel
// FIXME: is there a need for this?
//int pos2x(pit_type pit, pos_type pos) const;
- /** returns row near the specified
- * y-coordinate in given paragraph (relative to the screen).
- */
- Row const & getRowNearY(int y,
- pit_type pit) const;
+ /// returns the row near the specified y-coordinate in a given paragraph
+ /// (relative to the screen). If assert_in_view is true, it is made sure
+ /// that the row is on screen completely; this might change the given pit.
+ Row const & getPitAndRowNearY(int & y, pit_type & pit,
+ bool assert_in_view, bool up);
/// returns the paragraph number closest to screen y-coordinate.
/// This method uses the BufferView CoordCache to locate the
/**
\return the inset pointer if x,y is covering that inset
\param x,y are absolute screen coordinates.
+ \param assert_in_view if true the cursor will be set on a row
+ that is completely visible
+ \param up whether we are going up or down (only used when
+ assert_in_view is true
\retval inset is non-null if the cursor is positionned inside
*/
/// FIXME: cleanup to use BufferView::getCoveringInset() and
/// setCursorFromCoordinates() instead of checkInsetHit().
- Inset * editXY(Cursor & cur, int x, int y);
+ Inset * editXY(Cursor & cur, int x, int y,
+ bool assert_in_view = false, bool up = true);
/// sets cursor only within this Text.
/// x,y are screen coordinates