int cursorY(CursorSlice const & cursor,
bool boundary) const;
- ///
- void cursorPrevious(Cursor & cur);
- ///
- void cursorNext(Cursor & cur);
///
bool cursorHome(Cursor & cur);
///
int leftMargin(int max_width, pit_type pit, pos_type pos) const;
int leftMargin(int max_width, pit_type pit) const;
+ /// calculates the position of a completion popup
+ void completionPosAndDim(Cursor const & cur, int & x, int & y,
+ Dimension & dim) const;
+
private:
friend class BufferView;