rp.paintLast();
if (i == 0 && is_rtl)
rp.paintFirst();
- rp.paintTooLargeMarks(row_x < 0,
- row_x + row.width() > bv_->workWidth());
+ rp.paintTooLargeMarks(row_x + row.left_x() < 0,
+ row_x + row.right_x() > bv_->workWidth());
y += row.descent();
// Restore full_repaint status.