LASSERT(cur.inMathed(), return);
cur.pos() = 0;
cur.resetAnchor();
- cur.setSelection(true);
+ cur.selection(true);
cur.pos() = cur.lastpos();
if (cmd.action() != LFUN_MATH_MODE)
// LFUN_MATH_MODE has a different meaning in math mode
// We continue with our existing selection or start a new one, so don't
// reset the anchor.
bvcur.setCursor(cur);
- bvcur.setSelection(true);
+ bvcur.selection(true);
if (cur.top() == old) {
// We didn't move one iota, so no need to update the screen.
cur.screenUpdateFlags(Update::SinglePar | Update::FitCursor);
cur.push(*inset);
cur.top().pos() = cur.top().lastpos();
cur.resetAnchor();
- cur.setSelection(true);
+ cur.selection(true);
cur.top().pos() = 0;
}
break;
case LFUN_ESCAPE:
if (cur.selection()) {
- cur.setSelection(false);
+ cur.selection(false);
} else {
cur.undispatched();
// This used to be LFUN_FINISHED_RIGHT, I think FORWARD is more