#ifndef SPELL_BASE_H
#define SPELL_BASE_H
-#include "support/std_string.h" // can't forward declare...
+#include <string>
class BufferParams;
class WordLangTuple;
virtual void accept(WordLangTuple const &) = 0;
/// return the next near miss after a MISSED result
- virtual string const nextMiss() = 0;
+ virtual std::string const nextMiss() = 0;
/// give an error message on messy exit
- virtual string const error() = 0;
+ virtual std::string const error() = 0;
};