return;
int const desc = e.inset ? e.dim.descent() : 0;
- int const y = yo_ + pi_.base.solidLineOffset()
- + desc + pi_.base.solidLineThickness() / 2;
- pi_.pain.line(int(x_), y, int(x_ + e.full_width()), y, Color_language,
+ int const y = yo_ + min(3 * pi_.base.solidLineOffset() / 2 + desc,
+ row_.descent() - 1);
+ pi_.pain.line(int(x_), y, int(x_ + e.full_width() - 1), y, Color_language,
Painter::line_solid, pi_.base.solidLineThickness());
}