LColor::color);
/// For the graphics inset.
- PainterBase & image(int x, int y, int w, int h, LyXImage const * image);
+ PainterBase & image(int x, int y, int w, int h,
+ grfx::GImage const & image);
/// For the figinset
PainterBase & pixmap(int x, int y, int w, int h, Pixmap bitmap);