if (lyxrc.font_norm_type == LyXRC::ISO_10646_1) {
XChar2b * xs = new XChar2b[ls];
Encoding const * encoding = f.language()->encoding();
- //LyXFont const * font = &f;
LyXFont font(f);
if (f.family() == LyXFont::SYMBOL_FAMILY) {
#ifdef USE_UNICODE_FOR_SYMBOLS
- //LyXFont font2 = f;
font.setFamily(LyXFont::ROMAN_FAMILY);
font.setShape(LyXFont::UP_SHAPE);
- //font = &font2;
#endif
encoding = encodings.symbol_encoding();
}