class BufferList;
class Converters;
class ErrorItem;
-class InsetBase;
+class Inset;
class LyXFunc;
-class LyXServer;
-class LyXServerSocket;
+class Server;
+class ServerSocket;
class LyXView;
class Messages;
class Mover;
class Movers;
class Session;
-class kb_keymap;
+class KeyMap;
extern bool use_gui;
LyXFunc & lyxFunc();
LyXFunc const & lyxFunc() const;
///
- LyXServer & server();
- LyXServer const & server() const;
+ Server & server();
+ Server const & server() const;
///
- LyXServerSocket & socket();
- LyXServerSocket const & socket() const;
+ ServerSocket & socket();
+ ServerSocket const & socket() const;
///
frontend::Application & application();
frontend::Application const & application() const;
///
- kb_keymap & topLevelKeymap();
- kb_keymap const & topLevelKeymap() const;
+ KeyMap & topLevelKeymap();
+ KeyMap const & topLevelKeymap() const;
///
Converters & converters();
/** redraw \c inset in all the BufferViews in which it is currently
* visible. If successful return a pointer to the owning Buffer.
*/
- Buffer const * const updateInset(InsetBase const *) const;
+ Buffer const * const updateInset(Inset const *) const;
/// Execute batch commands if available.
void execBatchCommands();
/// initial LyX set up
bool init();
/// set up the default key bindings
- void defaultKeyBindings(kb_keymap * kbmap);
+ void defaultKeyBindings(KeyMap * kbmap);
/// set up the default dead key bindings if requested
- void deadKeyBindings(kb_keymap * kbmap);
+ void deadKeyBindings(KeyMap * kbmap);
/** Check for the existence of the user's support directory and,
* if not present, create it. Exits the program if the directory
* cannot be created.