#define LYX_LAYOUT_H
#include "Font.h"
-#include "layout.h"
#include "Spacing.h"
#include "support/docstring.h"
class Lexer;
class TextClass;
+
+/// The different output types
+enum OutputType {
+ ///
+ LATEX = 1,
+ ///
+ DOCBOOK,
+ ///
+ LITERATE
+};
+
+
+/// The different margin types
+enum LYX_MARGIN_TYPE {
+ ///
+ MARGIN_MANUAL = 1,
+ ///
+ MARGIN_FIRST_DYNAMIC,
+ ///
+ MARGIN_DYNAMIC,
+ ///
+ MARGIN_STATIC,
+ ///
+ MARGIN_RIGHT_ADDRESS_BOX
+};
+
+
+///
+enum LyXAlignment {
+ ///
+ LYX_ALIGN_NONE = 0,
+ ///
+ LYX_ALIGN_BLOCK = 1,
+ ///
+ LYX_ALIGN_LEFT = 2,
+ ///
+ LYX_ALIGN_RIGHT = 4,
+ ///
+ LYX_ALIGN_CENTER = 8,
+ ///
+ LYX_ALIGN_LAYOUT = 16,
+ ///
+ LYX_ALIGN_SPECIAL = 32
+};
+
+///
+inline
+void operator|=(LyXAlignment & la1, LyXAlignment la2) {
+ la1 = static_cast<LyXAlignment>(la1 | la2);
+}
+
+
+///
+inline
+LyXAlignment operator|(LyXAlignment la1, LyXAlignment la2) {
+ return static_cast<LyXAlignment>(static_cast<int>(la1) | static_cast<int>(la2));
+}
+
+
+/// The different LaTeX-Types
+enum LYX_LATEX_TYPES {
+ ///
+ LATEX_PARAGRAPH = 1,
+ ///
+ LATEX_COMMAND,
+ ///
+ LATEX_ENVIRONMENT,
+ ///
+ LATEX_ITEM_ENVIRONMENT,
+ ///
+ LATEX_BIB_ENVIRONMENT,
+ ///
+ LATEX_LIST_ENVIRONMENT
+};
+
+
+/// The different title types
+enum LYX_TITLE_LATEX_TYPES {
+ ///
+ TITLE_COMMAND_AFTER = 1,
+ ///
+ TITLE_ENVIRONMENT
+};
+
+
+/// The different label types
+enum LYX_LABEL_TYPES {
+ ///
+ LABEL_NO_LABEL,
+ ///
+ LABEL_MANUAL,
+ ///
+ LABEL_BIBLIO,
+ ///
+ LABEL_TOP_ENVIRONMENT,
+ ///
+ LABEL_CENTERED_TOP_ENVIRONMENT,
+
+ // the flushright labels following now must start with LABEL_STATIC
+ ///
+ LABEL_STATIC,
+ ///
+ LABEL_SENSITIVE,
+ ///
+ LABEL_COUNTER,
+ ///
+ LABEL_ENUMERATE,
+ ///
+ LABEL_ITEMIZE
+};
+
+
+///
+enum LYX_END_LABEL_TYPES {
+ ///
+ END_LABEL_NO_LABEL,
+ ///
+ END_LABEL_BOX,
+ ///
+ END_LABEL_FILLED_BOX,
+ ///
+ END_LABEL_STATIC,
+ ///
+ END_LABEL_ENUM_FIRST = END_LABEL_NO_LABEL,
+ ///
+ END_LABEL_ENUM_LAST = END_LABEL_STATIC
+};
+
+/* Fix labels are printed flushright, manual labels flushleft.
+ * MARGIN_MANUAL and MARGIN_FIRST_DYNAMIC are *only* for LABEL_MANUAL,
+ * MARGIN_DYNAMIC and MARGIN_STATIC are *not* for LABEL_MANUAL.
+ * This seems a funny restriction, but I think other combinations are
+ * not needed, so I will not change it yet.
+ * Correction: MARGIN_FIRST_DYNAMIC also usable with LABEL_STATIC
+ */
+
+
+/* There is a parindent and a parskip. Which one is used depends on the
+ * paragraph_separation-flag of the text-object.
+ * BUT: parindent is only thrown away, if a parskip is defined! So if you
+ * want a space between the paragraphs and a parindent at the same time,
+ * you should set parskip to zero and use topsep, parsep and bottomsep.
+ *
+ * The standard layout is an exception: its parindent is only set, if the
+ * previous paragraph is standard too. Well, this is LateX and it is good!
+ */
+
///
class Layout {
public:
///
void readSpacing(Lexer &);
///
- std::string const & name() const;
+ docstring const & name() const;
///
- void setName(std::string const & n);
+ void setName(docstring const & n);
///
- std::string const & obsoleted_by() const;
+ docstring const & obsoleted_by() const;
///
- std::string const & depends_on() const;
+ docstring const & depends_on() const;
///
std::string const & latexname() const { return latexname_; }
///
/// Depth of XML command
int commanddepth;
+ /// Return a pointer on a new layout suitable to describe a caption.
+ /// FIXME: remove this eventually. This is only for tex2lyx
+ /// until it has proper support for the caption inset (JMarc)
+ static Layout * forCaption();
+
private:
/// Name of the layout/paragraph environment
- std::string name_;
+ docstring name_;
/** Name of an layout that has replaced this layout.
This is used to rename a layout, while keeping backward
compatibility
*/
- std::string obsoleted_by_;
+ docstring obsoleted_by_;
/** Name of an layout which preamble must come before this one
This is used when the preamble snippet uses macros defined in
another preamble
*/
- std::string depends_on_;
+ docstring depends_on_;
/// LaTeX name for environment
std::string latexname_;