#ifndef LANGUAGE_H
#define LANGUAGE_H
+#include "support/docstring.h"
+#include "support/trivstring.h"
+
#include <map>
-#include <string>
namespace lyx {
class Language {
public:
///
- Language() : rightToLeft_(false), translated_(false) {}
+ Language() : rightToLeft_(false), encoding_(0), internal_enc_(false),
+ as_babel_options_(false), has_gui_support_(false) {}
/// LyX language name
- std::string const & lang() const { return lang_; }
+ std::string const lang() const { return lang_; }
/// Babel language name
- std::string const & babel() const { return babel_; }
+ std::string const babel() const { return babel_; }
/// polyglossia language name
- std::string const & polyglossia() const { return polyglossia_name_; }
+ std::string const polyglossia() const { return polyglossia_name_; }
/// polyglossia language options
- std::string const & polyglossiaOpts() const { return polyglossia_opts_; }
+ std::string const polyglossiaOpts() const { return polyglossia_opts_; }
+ /// Is this language only supported by polyglossia?
+ bool isPolyglossiaExclusive() const;
+ /// quotation marks style
+ std::string const quoteStyle() const { return quote_style_; }
+ /// requirement (package, function)
+ std::string const requires() const { return requires_; }
/// translatable GUI name
- std::string const & display() const { return display_; }
+ std::string const display() const { return display_; }
/// is this a RTL language?
bool rightToLeft() const { return rightToLeft_; }
- /// Is an (at least partial) translation of this language available?
- bool translated() const { return translated_; }
+ /**
+ * Translate a string from the layout files that appears in the output.
+ * It takes the translations from lib/layouttranslations instead of
+ * the .mo files. This should be used for every translation that
+ * appears in the exported document, since the output must not depend
+ * on installed locales. Non-ASCII keys are not translated. */
+ docstring const translateLayout(std::string const & msg) const;
/// default encoding
Encoding const * encoding() const { return encoding_; }
///
- std::string const & encodingStr() const { return encodingStr_; }
+ std::string const encodingStr() const { return encodingStr_; }
/// language code
- std::string const & code() const { return code_; }
+ std::string const code() const { return code_; }
/// set code (needed for rc.spellchecker_alt_lang)
- void setCode(std::string const c) { code_ = c; }
+ void setCode(std::string const & c) { code_ = c; }
/// language variety (needed by aspell checker)
- std::string const & variety() const { return variety_; }
+ std::string const variety() const { return variety_; }
/// set variety (needed for rc.spellchecker_alt_lang)
- void setVariety(std::string const v) { variety_ = v; }
+ void setVariety(std::string const & v) { variety_ = v; }
/// preamble settings after babel was called
- std::string const & babel_postsettings() const { return babel_postsettings_; }
+ std::string const babel_postsettings() const { return babel_postsettings_; }
/// preamble settings before babel is called
- std::string const & babel_presettings() const { return babel_presettings_; }
+ std::string const babel_presettings() const { return babel_presettings_; }
/// This language internally sets a font encoding
bool internalFontEncoding() const { return internal_enc_; }
+ /// fontenc encoding(s)
+ std::string const fontenc() const { return fontenc_; }
/// This language needs to be passed to babel itself (not the class)
bool asBabelOptions() const { return as_babel_options_; }
+ /// This language correspongs to a translation of the GUI
+ bool hasGuiSupport() const { return has_gui_support_; }
///
bool read(Lexer & lex);
///
bool readLanguage(Lexer & lex);
+ ///
+ typedef std::map<trivstring, trivdocstring> TranslationMap;
+ ///
+ void readLayoutTranslations(TranslationMap const & trans, bool replace);
// for the use in std::map
friend bool operator<(Language const & p, Language const & q);
private:
///
- std::string lang_;
+ trivstring lang_;
+ ///
+ trivstring babel_;
+ ///
+ trivstring polyglossia_name_;
///
- std::string babel_;
+ trivstring polyglossia_opts_;
///
- std::string polyglossia_name_;
+ trivstring quote_style_;
///
- std::string polyglossia_opts_;
+ trivstring requires_;
///
- std::string display_;
+ trivstring display_;
///
bool rightToLeft_;
///
- std::string encodingStr_;
+ trivstring encodingStr_;
///
Encoding const * encoding_;
///
- std::string code_;
+ trivstring code_;
///
- std::string variety_;
+ trivstring variety_;
///
- std::string babel_postsettings_;
+ trivstring babel_postsettings_;
///
- std::string babel_presettings_;
+ trivstring babel_presettings_;
+ ///
+ trivstring fontenc_;
///
bool internal_enc_;
///
bool as_babel_options_;
///
- bool translated_;
+ bool has_gui_support_;
+ ///
+ TranslationMap layoutTranslations_;
};
{
public:
///
- typedef std::map<std::string, Language> LanguageList;
+ typedef std::map<trivstring, Language> LanguageList;
///
typedef LanguageList::const_iterator const_iterator;
///
///
void read(support::FileName const & filename);
///
+ void readLayoutTranslations(support::FileName const & filename);
+ ///
Language const * getLanguage(std::string const & language) const;
///
size_type size() const { return languagelist.size(); }
const_iterator begin() const { return languagelist.begin(); }
///
const_iterator end() const { return languagelist.end(); }
- ///
private:
///