docstring const & name, Language const * lang,
Encoding const & enc, bool const polyglossia)
{
+ // Check whether name can be encoded in the buffer encoding
+ bool encodable = true;
+ for (size_t i = 0; i < name.size(); ++i) {
+ if (enc.latexChar(name[i], true)[0] != name[i]) {
+ encodable = false;
+ break;
+ }
+ }
+
docstring const language = polyglossia ? from_ascii(lang->polyglossia())
: from_ascii(lang->babel());
docstring const langenc = from_ascii(lang->encoding()->iconvName());
docstring const bufenc = from_ascii(enc.iconvName());
docstring const s1 = docstring(1, 0xF0000);
docstring const s2 = docstring(1, 0xF0001);
- docstring const translated = (langenc == bufenc) ? name
+ docstring const translated = encodable ? name
: from_ascii("\\inputencoding{") + texenc + from_ascii("}")
+ s1 + langenc + s2 + name + s1 + bufenc + s2;