#include <config.h>
#ifdef __GNUG__
-#pragma implementation "LaTeXFeatures.h"
+#pragma implementation
#endif
-#include "LString.h"
+#include "LaTeXFeatures.h"
#include "debug.h"
#include "lyx_sty.h"
#include "lyxrc.h"
-#include "LaTeXFeatures.h"
#include "bufferparams.h"
-#include "layout.h"
-#include "support/filetools.h"
-#include "support/lstrings.h"
+#include "lyxtextclasslist.h"
#include "FloatList.h"
#include "language.h"
#include "encoding.h"
+#include "LString.h"
-using std::endl;
-using std::set;
+#include "support/filetools.h"
+#include "support/lstrings.h"
using lyx::layout_type;
using lyx::textclass_type;
+using std::endl;
+using std::set;
+
LaTeXFeatures::LaTeXFeatures(BufferParams const & p, layout_type n)
: layout(n, false), params(p)
{}
void LaTeXFeatures::require(string const & name)
{
+ if (isRequired(name))
+ return;
+
// INSET_GRAPHICS: remove this when InsetFig is thrown.
if (name == "graphics") {
features.push_back("graphicx");
void LaTeXFeatures::useFloat(string const & name)
{
usedFloats.insert(name);
+ // We only need float.sty if we use non builtin floats, or if we
+ // use the "H" modifier. This includes modified table and
+ // figure floats. (Lgb)
+ Floating const & fl = floatList.getType(name);
+ if (!fl.type().empty() && !fl.builtin()) {
+ require("float");
+ }
}
return encodings;
}
+namespace {
+
+char const * simplefeatures[] = {
+ "array",
+ "verbatim",
+ "longtable",
+ "rotating",
+ "latexsym",
+ "pifont",
+ "subfigure",
+ "floatflt",
+ "varioref",
+ "prettyref",
+ "float"
+};
+
+const int nb_simplefeatures = sizeof(simplefeatures) / sizeof(char const *);
+
+}
string const LaTeXFeatures::getPackages() const
{
* These are all the 'simple' includes. i.e
* packages which we just \usepackage{package}
**/
-
- // array-package
- if (isRequired("array"))
- packages << "\\usepackage{array}\n";
-
- // verbatim.sty
- if (isRequired("verbatim"))
- packages << "\\usepackage{verbatim}\n";
-
- //longtable.sty
- if (isRequired("longtable"))
- packages << "\\usepackage{longtable}\n";
-
- //rotating.sty
- if (isRequired("rotating"))
- packages << "\\usepackage{rotating}\n";
-
-
- // latexsym.sty
- if (isRequired("latexsym"))
- packages << "\\usepackage{latexsym}\n";
-
- // pifont.sty
- if (isRequired("pifont"))
- packages << "\\usepackage{pifont}\n";
-
- // subfigure.sty
- if (isRequired("subfigure"))
- packages << "\\usepackage{subfigure}\n";
-
- // floatflt.sty
- if (isRequired("floatflt"))
- packages << "\\usepackage{floatflt}\n";
-
-
- // varioref.sty
- if (isRequired("varioref"))
- packages << "\\usepackage{varioref}\n";
-
- // prettyref.sty
- if (isRequired("prettyref"))
- packages << "\\usepackage{prettyref}\n";
-
+ for (int i = 0 ; i < nb_simplefeatures ; ++i) {
+ if (isRequired(simplefeatures[i]))
+ packages << "\\usepackage{"
+ << simplefeatures[i]
+ << "}\n";
+ }
+
/**
* The rest of these packages are somewhat more complicated
* than those above.
**/
+ if (isRequired("amsmath")
+ && ! tclass.provides(LyXTextClass::amsmath)) {
+ packages << "\\usepackage{amsmath}\n";
+ }
+
// color.sty
if (isRequired("color")) {
if (params.graphicsDriver == "default")
" {\\newcommand{\\url}{\\texttt}}\n";
// float.sty
- // We only need float.sty if we use non builtin floats, or if we
- // use the "H" modifier. This includes modified table and
- // figure floats. (Lgb)
- if (!usedFloats.empty()) {
- UsedFloats::const_iterator beg = usedFloats.begin();
- UsedFloats::const_iterator end = usedFloats.end();
- for (; beg != end; ++beg) {
- Floating const & fl = floatList.getType((*beg));
- if (!fl.type().empty() && !fl.builtin()) {
- const_cast<LaTeXFeatures *>(this)->require("floats");
- break;
- }
- }
- }
- if (isRequired("floats")) {
- packages << "\\usepackage{float}\n";
- }
-
// natbib.sty
if (isRequired("natbib")) {
packages << "\\usepackage[";
macros << guillemotright_def << '\n';
// Math mode
- if (isRequired("boldsymbol") && !isRequired("amsstyle"))
+ if (isRequired("boldsymbol") && !isRequired("amsmath"))
macros << boldsymbol_def << '\n';
- if (isRequired("binom") && !isRequired("amsstyle"))
+ if (isRequired("binom") && !isRequired("amsmath"))
macros << binom_def << '\n';
// other
<< name << "}\n";
// What missing here is to code to minimalize the code
- // outputted so that the same floatstyle will not be
+ // output so that the same floatstyle will not be
// used several times, when the same style is still in
// effect. (Lgb)
}