#include "support/strfwd.h"
-#include <boost/shared_ptr.hpp>
-
+#include <memory>
#include <vector>
namespace lyx {
+namespace support {
+ class FileName;
+}
+
/// Defines key maps and actions for key sequences
class KeyMap {
public:
UserExtraUnbind //< \unbind loaded from user.bind, without
//< corresponding entry in system bind file.
};
+ enum BindReadType {
+ MissingOK, //< It's OK if this file is missing.
+ Fallback, //< If missing, fallback to default "cua". This should only
+ //< be used when attempting to read the user-secified bind file.
+ Default //< Report error and return.
+ };
/**
* Bind/Unbind a key sequence to an action.
* @return 0 on success, or position in string seq where error
unsigned int r = 0);
- /// returns the function bound to this key sequence, or
+ /// returns the function bound to this key sequence, or
/// FuncRequest::unknown if no binding exists for it.
/// @param r an internal recursion counter
// FIXME Surely there's a better way to do that?
/// clear all bindings
void clear();
- /** Parse a bind file. If a valid unbind_map is given, put \unbind
+ /** Parse a bind file. If a valid unbind_map is given, put \unbind
* bindings to a separate KeyMap. This is used in the Shortcut preference
* dialog where main and user bind files are loaded separately so \unbind
* in user.bind can not nullify \bind in the master bind file.
*
* @param bind_file bind file
* @param unbind_map pointer to a KeyMap that holds \unbind bindings
+ * @param rt how to respond if the file can't be found
*/
- bool read(std::string const & bind_file, KeyMap * unbind_map = 0);
+ bool read(std::string const & bind_file, KeyMap * unbind_map = 0,
+ BindReadType rt = Default);
/** write to a bind file.
* @param append append to the bind_file instead of overwrite it
/// Given an action, print the keybindings.
docstring printBindings(FuncRequest const & func,
- KeySequence::outputFormat format) const;
+ KeySequence::outputFormat format,
+ bool const untranslated = false) const;
struct Binding {
Binding(FuncRequest const & r, KeySequence const & s, ItemType t)
FuncRequest request;
KeySequence sequence;
KeyMap::ItemType tag;
- };
+ };
typedef std::vector<Binding> BindingList;
/**
* Return all lfun and their associated bindings.
/// Modifier masks
ModifierPair mod;
/// Keymap for prefix keys
- boost::shared_ptr<KeyMap> prefixes;
+ std::shared_ptr<KeyMap> prefixes;
/// Action for !prefix keys
FuncRequest func;
};
+ enum ReturnValues {
+ ReadOK,
+ ReadError,
+ FileError,
+ FormatMismatch
+ };
+ ///
+ bool read(support::FileName const & bind_file, KeyMap * unbind_map = 0);
+ ///
+ ReturnValues readWithoutConv(support::FileName const & bind_file, KeyMap * unbind_map = 0);
+
/**
* Given an action, find all keybindings
* @param func the action
*/
Bindings findBindings(FuncRequest const & func,
KeySequence const & prefix) const;
-
+
void listBindings(BindingList & list, KeySequence const & prefix,
ItemType tag) const;