#include "support/debug.h"
#include "support/docstring_list.h"
+#include "support/filetools.h"
#include "support/FileName.h"
#include "support/gettext.h"
#include "support/lassert.h"
#include <map>
#include <string>
+#include <vector>
using namespace std;
using namespace lyx::support;
namespace {
typedef map<std::string, Hunspell *> Spellers;
+typedef vector<WordLangTuple> IgnoreList;
} // anon namespace
~Private();
+ bool haveDictionary(string const & lang, string & hpath);
Hunspell * addSpeller(string const & lang);
Hunspell * speller(string const & lang);
+ /// ignored words
+ bool isIgnored(WordLangTuple const & wl) const;
/// the spellers
Spellers spellers_;
+ ///
+ IgnoreList ignored_;
};
}
-Hunspell * HunspellChecker::Private::addSpeller(string const & lang)
+bool HunspellChecker::Private::haveDictionary(string const & lang, string & hunspell_path)
{
- string hunspell_path = external_path(lyxrc.hunspelldir_path);
- LYXERR(Debug::FILES, "hunspell path: " << hunspell_path);
+ LYXERR(Debug::FILES, "hunspell path: " << external_path(hunspell_path));
if (hunspell_path.empty()) {
+ // FIXME We'd like to issue a better error message here, but there seems
+ // to be a problem about thread safety, or something of the sort. If
+ // we issue the message using frontend::Alert, then the code comes
+ // back through here while the box is waiting, and causes some kind
+ // of crash.
static bool warned = false;
if (!warned) {
- frontend::Alert::error(_("Hunspell Path Not Found"),
- _("You must set the Hunspell dictionary path in Tools>Preferences>Paths."));
warned = true;
+ LYXERR0("Hunspell path not set.");
+ //frontend::Alert::error(_("Hunspell Path Not Found"),
+ // _("You must set the Hunspell dictionary path in Tools>Preferences>Paths."));
}
return false;
}
- hunspell_path += "/" + lang;
+ hunspell_path = external_path(addName(hunspell_path, lang));
if (!haveLanguageFiles(hunspell_path)) {
// try with '_' replaced by '-'
hunspell_path = subst(hunspell_path, '_', '-');
// FIXME: We should indicate somehow that this language is not
// supported, probably by popping a warning. But we'll need to
// remember which warnings we've issued.
- return 0;
+ return false;
}
}
+ return true;
+}
+
+
+Hunspell * HunspellChecker::Private::addSpeller(string const & lang)
+{
+ string hunspell_path = lyxrc.hunspelldir_path;
+
+ if (!haveDictionary(lang, hunspell_path))
+ return 0;
+
FileName const affix(hunspell_path + ".aff");
FileName const dict(hunspell_path + ".dic");
Hunspell * h = new Hunspell(affix.absFilename().c_str(), dict.absFilename().c_str());
}
+bool HunspellChecker::Private::isIgnored(WordLangTuple const & wl) const
+{
+ IgnoreList::const_iterator it = ignored_.begin();
+ for (; it != ignored_.end(); ++it) {
+ if ((*it).lang()->code() != wl.lang()->code())
+ continue;
+ if ((*it).word() == wl.word())
+ return true;
+ }
+ return false;
+}
+
+
HunspellChecker::HunspellChecker(): d(new Private)
{
}
SpellChecker::Result HunspellChecker::check(WordLangTuple const & wl)
{
- string const word_to_check = to_utf8(wl.word());
- Hunspell * h = d->speller(wl.lang_code());
+ if (d->isIgnored(wl))
+ return OK;
+
+ Hunspell * h = d->speller(wl.lang()->code());
if (!h)
return OK;
int info;
+
+ string const encoding = h->get_dic_encoding();
+ string const word_to_check = to_iconv_encoding(wl.word(), encoding);
+
if (h->spell(word_to_check.c_str(), &info))
return OK;
void HunspellChecker::insert(WordLangTuple const & wl)
{
string const word_to_check = to_utf8(wl.word());
- Hunspell * h = d->speller(wl.lang_code());
+ Hunspell * h = d->speller(wl.lang()->code());
if (!h)
return;
h->add(word_to_check.c_str());
}
-void HunspellChecker::accept(WordLangTuple const &)
+void HunspellChecker::accept(WordLangTuple const & wl)
{
- // FIXME: not implemented!
+ d->ignored_.push_back(wl);
}
docstring_list & suggestions)
{
suggestions.clear();
- string const word_to_check = to_utf8(wl.word());
- Hunspell * h = d->speller(wl.lang_code());
+ Hunspell * h = d->speller(wl.lang()->code());
if (!h)
return;
+ string const encoding = h->get_dic_encoding();
+ string const word_to_check = to_iconv_encoding(wl.word(), encoding);
char ** suggestion_list;
int const suggestion_number = h->suggest(&suggestion_list, word_to_check.c_str());
if (suggestion_number <= 0)
return;
for (int i = 0; i != suggestion_number; ++i)
- suggestions.push_back(from_utf8(suggestion_list[i]));
+ suggestions.push_back(from_iconv_encoding(suggestion_list[i], encoding));
h->free_list(&suggestion_list, suggestion_number);
}
+bool HunspellChecker::hasDictionary(Language const * lang) const
+{
+ if (!lang)
+ return false;
+ string hunspell_path = lyxrc.hunspelldir_path;
+ return (d->haveDictionary(lang->code(), hunspell_path));
+}
+
+
docstring const HunspellChecker::error()
{
return docstring();