]> git.lyx.org Git - lyx.git/blobdiff - src/HunspellChecker.cpp
Properly restore the file encoding after a LaTeX environment with local scope.
[lyx.git] / src / HunspellChecker.cpp
index 2310f77458771202945ec60df97edf4ded79a8fc..c51c0001a6b29d8dc967b3358d1e9bdee9fa2210 100644 (file)
 
 #include "support/lassert.h"
 #include "support/debug.h"
+#include "support/docstring_list.h"
 
 #include <hunspell/hunspell.hxx>
 
 #include <map>
 #include <string>
 
+// FIXME (Abdel): I still got linking problems but if anybody wants
+// to try, defines this to 1.
+#define TRY_HUNSPELL 0
+
 using namespace std;
 
 namespace lyx {
 
 namespace {
+
 typedef map<std::string, Hunspell *> Spellers;
-}
 
-class HunspellChecker::Private
+} // anon namespace
+
+struct HunspellChecker::Private
 {
+       Private() {}
+
+       ~Private();
+
+       Hunspell * addSpeller(string const & lang);
+       Hunspell * speller(string const & lang);
+
        /// the spellers
        Spellers spellers_;
 };
 
 
+HunspellChecker::Private::~Private()
+{
+#if TRY_HUNSPELL
+       Spellers::iterator it = spellers_.begin();
+       Spellers::iterator end = spellers_.end();
+
+       for (; it != end; ++it) {
+               delete it->second;
+       }
+#endif
+}
+
+
+Hunspell * HunspellChecker::Private::addSpeller(string const & lang)
+{
+       // FIXME: not implemented!
+
+       // FIXME: We should we indicate somehow that this language is not
+       // supported.
+       return 0;
+}
+
+
+Hunspell * HunspellChecker::Private::speller(string const & lang)
+{
+       Spellers::iterator it = spellers_.find(lang);
+       if (it != spellers_.end())
+               return it->second;
+       
+       return addSpeller(lang);
+}
+
+
 HunspellChecker::HunspellChecker(): d(new Private)
 {
 }
@@ -49,25 +96,56 @@ HunspellChecker::~HunspellChecker()
 }
 
 
-SpellChecker::Result HunspellChecker::check(WordLangTuple const & word)
+SpellChecker::Result HunspellChecker::check(WordLangTuple const & wl)
 {
+       string const word_to_check = to_utf8(wl.word());
+#if TRY_HUNSPELL
+       Hunspell * h = d->speller(wl.lang_code());
+       int info;
+       if (h->spell(word_to_check.c_str(), &info))
+               return OK;
+       // FIXME: What to do with that?
+       switch (info) {
+       case SPELL_COMPOUND:
+       case SPELL_FORBIDDEN:
+       default:
+               return UNKNOWN_WORD;
+       }
+       return UNKNOWN_WORD;
+#endif
        return OK;
 }
 
 
-void HunspellChecker::insert(WordLangTuple const & word)
+void HunspellChecker::insert(WordLangTuple const & wl)
 {
+       string const word_to_check = to_utf8(wl.word());
+#if TRY_HUNSPELL
+       Hunspell * h = d->speller(wl.lang_code());
+       h->add(word_to_check.c_str());
+#endif
 }
 
 
 void HunspellChecker::accept(WordLangTuple const & word)
 {
+       // FIXME: not implemented!
 }
 
 
-docstring const HunspellChecker::nextMiss()
+void HunspellChecker::suggest(WordLangTuple const & wl,
+       docstring_list & suggestions)
 {
-       return docstring();
+       suggestions.clear();
+       string const word_to_check = to_utf8(wl.word());
+#if TRY_HUNSPELL
+       Hunspell * h = d->speller(wl.lang_code());
+       char *** suggestion_list = 0;
+       int const suggestion_number = h->suggest(suggestion_list, word_to_check.c_str());
+       if (suggestion_number == 0)
+               return;
+       h->free_list(suggestion_list, suggestion_number);
+#endif
 }