}
-vector<int> const
+Graph::EdgePath const
Graph::getReachableTo(int target, bool clear_visited)
{
- vector<int> result;
+ EdgePath result;
queue<int> Q;
if (!bfs_init(target, clear_visited, Q))
return result;
}
-vector<int> const
+Graph::EdgePath const
Graph::getReachable(int from, bool only_viewable,
bool clear_visited)
{
- vector<int> result;
+ EdgePath result;
queue<int> Q;
if (!bfs_init(from, clear_visited, Q))
return result;