* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
- * \author Dekel Tsur
+ * \author Dekel Tsur (original code)
+ * \author Richard Kimberly Heck (re-implementation)
*
* Full author contact details are available in file CREDITS.
*/
#include "Graph.h"
#include "Format.h"
-#include <algorithm>
+#include "support/debug.h"
+#include "support/lassert.h"
using namespace std;
namespace lyx {
-bool Graph::bfs_init(int s, bool clear_visited)
+bool Graph::bfs_init(int s, bool clear_visited, queue<int> & Q)
{
if (s < 0)
return false;
- Q_ = queue<int>();
+ if (!Q.empty())
+ Q = queue<int>();
if (clear_visited) {
vector<Vertex>::iterator it = vertices_.begin();
it->visited = false;
}
if (!vertices_[s].visited) {
- Q_.push(s);
+ Q.push(s);
vertices_[s].visited = true;
}
return true;
}
-vector<int> const
- Graph::getReachableTo(int target, bool clear_visited)
+Graph::EdgePath const
+ Graph::getReachableTo(int to, bool clear_visited)
{
- vector<int> result;
- if (!bfs_init(target, clear_visited))
+ EdgePath result;
+ queue<int> Q;
+ if (!bfs_init(to, clear_visited, Q))
return result;
// Here's the logic, which is shared by the other routines.
- // Q_ holds a list of nodes we have been able to reach (in this
+ // Q holds a list of nodes we have been able to reach (in this
// case, reach backwards). It is initialized to the current node
// by bfs_init, and then we recurse, adding the nodes we can reach
// from the current node as we go. That makes it a breadth-first
// search.
- while (!Q_.empty()) {
- int const current = Q_.front();
- Q_.pop();
- if (current != target || formats.get(target).name() != "lyx")
+ while (!Q.empty()) {
+ int const current = Q.front();
+ Q.pop();
+ if (current != to || theFormats().get(to).name() != "lyx")
result.push_back(current);
- vector<Arrow>::iterator it = vertices_[current].in_arrows.begin();
- vector<Arrow>::iterator const end = vertices_[current].in_arrows.end();
+ vector<Arrow *>::iterator it = vertices_[current].in_arrows.begin();
+ vector<Arrow *>::iterator const end = vertices_[current].in_arrows.end();
for (; it != end; ++it) {
- const int cv = it->vertex;
+ const int cv = (*it)->from;
if (!vertices_[cv].visited) {
vertices_[cv].visited = true;
- Q_.push(cv);
+ Q.push(cv);
}
}
}
}
-vector<int> const
+Graph::EdgePath const
Graph::getReachable(int from, bool only_viewable,
- bool clear_visited)
+ bool clear_visited, set<int> excludes)
{
- vector<int> result;
- if (!bfs_init(from, clear_visited))
+ EdgePath result;
+ queue<int> Q;
+ if (!bfs_init(from, clear_visited, Q))
return result;
- while (!Q_.empty()) {
- int const current = Q_.front();
- Q_.pop();
- Format const & format = formats.get(current);
+ while (!Q.empty()) {
+ int const current = Q.front();
+ Q.pop();
+ Format const & format = theFormats().get(current);
if (!only_viewable || !format.viewer().empty())
result.push_back(current);
else if (format.isChildFormat()) {
Format const * const parent =
- formats.getFormat(format.parentFormat());
+ theFormats().getFormat(format.parentFormat());
if (parent && !parent->viewer().empty())
result.push_back(current);
}
- vector<Arrow>::const_iterator cit =
+ vector<Arrow *>::const_iterator cit =
vertices_[current].out_arrows.begin();
- vector<Arrow>::const_iterator end =
+ vector<Arrow *>::const_iterator end =
vertices_[current].out_arrows.end();
for (; cit != end; ++cit) {
- int const cv = cit->vertex;
+ int const cv = (*cit)->to;
if (!vertices_[cv].visited) {
vertices_[cv].visited = true;
- Q_.push(cv);
+ if (excludes.find(cv) == excludes.end())
+ Q.push(cv);
}
}
}
if (from == to)
return true;
- if (to < 0 || !bfs_init(from))
+ queue<int> Q;
+ if (to < 0 || !bfs_init(from, true, Q))
return false;
- while (!Q_.empty()) {
- int const current = Q_.front();
- Q_.pop();
+ while (!Q.empty()) {
+ int const current = Q.front();
+ Q.pop();
if (current == to)
return true;
- vector<Arrow>::const_iterator cit =
+ vector<Arrow *>::const_iterator cit =
vertices_[current].out_arrows.begin();
- vector<Arrow>::const_iterator end =
+ vector<Arrow *>::const_iterator end =
vertices_[current].out_arrows.end();
for (; cit != end; ++cit) {
- int const cv = cit->vertex;
+ int const cv = (*cit)->to;
if (!vertices_[cv].visited) {
vertices_[cv].visited = true;
- Q_.push(cv);
+ Q.push(cv);
}
}
}
Graph::EdgePath const Graph::getPath(int from, int to)
{
- EdgePath path;
if (from == to)
- return path;
+ return EdgePath();
- if (to < 0 || !bfs_init(from))
- return path;
+ queue<int> Q;
+ if (to < 0 || !bfs_init(from, true, Q))
+ return EdgePath();
- // pair<vertex, edge>
- vector<pair<int, int> > prev(vertices_.size());
+ vector<EdgePath> pathes;
+ pathes.resize(vertices_.size());
+ while (!Q.empty()) {
+ int const current = Q.front();
+ Q.pop();
- bool found = false;
- while (!Q_.empty()) {
- int const current = Q_.front();
- Q_.pop();
-
- vector<Arrow>::const_iterator const beg =
+ vector<Arrow *>::const_iterator cit =
vertices_[current].out_arrows.begin();
- vector<Arrow>::const_iterator cit = beg;
- vector<Arrow>::const_iterator end =
+ vector<Arrow *>::const_iterator end =
vertices_[current].out_arrows.end();
for (; cit != end; ++cit) {
- int const cv = cit->vertex;
+ int const cv = (*cit)->to;
if (!vertices_[cv].visited) {
vertices_[cv].visited = true;
- Q_.push(cv);
- // FIXME This will not do for finding multiple paths.
- // Perhaps we need a vector, or a set. We'll also want
- // to add this info, even if the node is visited, so
- // outside this conditional.
- prev[cv] = pair<int, int>(current, cit->edge);
+ Q.push(cv);
+ // NOTE If we wanted to collect all the paths, then
+ // we just need to collect them here and not worry
+ // about "visited".
+ EdgePath lastpath = pathes[(*cit)->from];
+ lastpath.push_back((*cit)->id);
+ pathes[cv] = lastpath;
}
if (cv == to) {
- found = true;
- break;
+ return pathes[cv];
}
}
}
- if (!found)
- return path;
-
- while (to != from) {
- path.push_back(prev[to].second);
- to = prev[to].first;
- }
- reverse(path.begin(), path.end());
- return path;
+ // failure
+ return EdgePath();
}
-
+
void Graph::init(int size)
{
vertices_ = vector<Vertex>(size);
+ arrows_.clear();
numedges_ = 0;
}
void Graph::addEdge(int from, int to)
{
- vertices_[to].in_arrows.push_back(Arrow(from, numedges_));
- vertices_[from].out_arrows.push_back(Arrow(to, numedges_));
- ++numedges_;
+ arrows_.push_back(Arrow(from, to, numedges_));
+ numedges_++;
+ Arrow * ar = &(arrows_.back());
+ vertices_[to].in_arrows.push_back(ar);
+ vertices_[from].out_arrows.push_back(ar);
+}
+
+
+// At present, we do not need this debugging code, but
+// I am going to leave it here in case we need it again.
+#if 0
+void Graph::dumpGraph() const
+{
+ vector<Vertex>::const_iterator it = vertices_.begin();
+ vector<Vertex>::const_iterator en = vertices_.end();
+ for (; it != en; ++it) {
+ LYXERR0("Next vertex...");
+ LYXERR0("In arrows...");
+ std::vector<Arrow *>::const_iterator iit = it->in_arrows.begin();
+ std::vector<Arrow *>::const_iterator ien = it->in_arrows.end();
+ for (; iit != ien; ++iit)
+ LYXERR0("From " << (*iit)->from << " to " << (*iit)->to);
+ LYXERR0("Out arrows...");
+ iit = it->out_arrows.begin();
+ ien = it->out_arrows.end();
+ for (; iit != ien; ++iit)
+ LYXERR0("From " << (*iit)->from << " to " << (*iit)->to);
+ }
}
+#endif
} // namespace lyx