///
Language const * language() const { return lang_; }
///
+ void setMisspelled(bool misspelled) { misspelled_ = misspelled; }
+ ///
+ bool isMisspelled() const { return misspelled_; }
+ ///
bool isRightToLeft() const;
///
bool isVisibleRightToLeft() const;
FontInfo bits_;
///
Language const * lang_;
+ ///
+ bool misspelled_;
/// Did latexWriteStartChanges open an encoding environment?
mutable bool open_encoding_;
inline
bool operator==(Font const & font1, Font const & font2)
{
- return font1.bits_ == font2.bits_ && font1.lang_ == font2.lang_;
+ return font1.bits_ == font2.bits_ && font1.lang_ == font2.lang_
+ && font1.misspelled_ == font2.misspelled_;
}
///