#ifndef FLOATING_H
#define FLOATING_H
-#include "support/std_string.h"
+#include <string>
+
+
+namespace lyx {
/** This is a "float layout" object. It contains the parameters for how to
- handle the different kinds of floats, default ones and user created ones.
- Objects of this class is stored in a container in FloatList. The different
- InsetFloat(s) have a pointer/reference through the name of the Floating
- so that it knows how the different floats should be handled.
-*/
+ * handle the different kinds of floats, default ones and user created ones.
+ * Objects of this class is stored in a container in FloatList. The different
+ * InsetFloat(s) have a pointer/reference through the name of the Floating
+ * so that it knows how the different floats should be handled.
+ */
class Floating {
public:
///
Floating();
///
- Floating(string const & type, string const & placement,
- string const & ext, string const & within,
- string const & style, string const & name,
- string const & listName, bool builtin = false);
+ Floating(std::string const & type, std::string const & placement,
+ std::string const & ext, std::string const & within,
+ std::string const & style, std::string const & name,
+ std::string const & listName, bool builtin = false);
///
- string const & type() const;
+ std::string const & type() const;
///
- string const & placement() const;
+ std::string const & placement() const;
///
- string const & ext() const;
+ std::string const & ext() const;
///
- string const & within() const;
+ std::string const & within() const;
///
- string const & style() const;
+ std::string const & style() const;
///
- string const & name() const;
+ std::string const & name() const;
///
- string const & listName() const;
+ std::string const & listName() const;
///
bool builtin() const;
private:
///
- string type_;
+ std::string type_;
///
- string placement_;
+ std::string placement_;
///
- string ext_;
+ std::string ext_;
///
- string within_;
+ std::string within_;
///
- string style_;
+ std::string style_;
///
- string name_;
+ std::string name_;
///
- string listName_;
+ std::string listName_;
///
bool builtin_;
};
+
+} // namespace lyx
+
#endif