///
std::string const defaultPlacement(std::string const & t) const;
///
+ std::string const allowedPlacement(std::string const & t) const;
+ ///
bool typeExist(std::string const & t) const;
///
+ bool allowsWide(std::string const & t) const;
+ ///
+ bool allowsSideways(std::string const & t) const;
+ ///
Floating const & getType(std::string const & t) const;
///
void erase(std::string const & t);