* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
- * \author Lars Gullik Bjønnes
+ * \author Lars Gullik Bjønnes
*
* Full author contact details are available in file CREDITS.
*/
#include "FloatList.h"
#include "Floating.h"
+using namespace std;
namespace lyx {
-using std::string;
-
-// This class is now mostly finished, except one thing, it is a global
-// object. This will not do. The user (and layout files) are free to
-// create floats and modify them to fit into a certain document. So it is
-// pretty clear that each layout needs its own list, as do documents.
-// However this is also not enough since we really want the user to be
-// able to create "presistent" floats, in the sense that a user created
-// float can be used across sessions and across documents. So we need a
-// global¹ floatlist as well. The interaction between these are not quite
-// clear, but it seems natural that the definition found in the document
-// takes precedence.
-// We also have the issue about what get stored _in_ the lyx file.
-//
-// ¹ not absolutely global but somewhere where documents,layouts and
-// the bufferview can have access to it.
-//
-// Lgb
-
FloatList::FloatList()
-{
-}
+{}
FloatList::const_iterator FloatList::begin() const
void FloatList::newFloat(Floating const & fl)
{
- list[fl.type()] = fl;
+ list[fl.floattype()] = fl;
}
}
+string const FloatList::allowedPlacement(string const & t) const
+{
+ List::const_iterator cit = list.find(t);
+ if (cit != list.end())
+ return cit->second.allowedPlacement();
+ return string();
+}
+
+
bool FloatList::typeExist(string const & t) const
{
List::const_iterator cit = list.find(t);
}
+bool FloatList::allowsWide(string const & t) const
+{
+ List::const_iterator cit = list.find(t);
+ if (cit != list.end())
+ return cit->second.allowsWide();
+ return false;
+}
+
+
+bool FloatList::allowsSideways(string const & t) const
+{
+ List::const_iterator cit = list.find(t);
+ if (cit != list.end())
+ return cit->second.allowsSideways();
+ return false;
+}
+
+
Floating const & FloatList::getType(string const & t) const
{
// I wish we could use exceptions
#ifdef HAVE_EXCEPTIONS
throw UnknownFloatType(t);
#else
- static Floating empty_float;
+ static Floating const empty_float;
return empty_float;
#endif
}