+/**
+ * \file FloatList.C
+ * This file is part of LyX, the document processor.
+ * Licence details can be found in the file COPYING.
+ *
+ * \author Lars Gullik Bjønnes
+ *
+ * Full author contact details are available in file CREDITS.
+ */
+
#include <config.h>
#include "FloatList.h"
+#include "Floating.h"
+#include "gettext.h"
+
+// This class is now mostly finished, except one thing, it is a global
+// object. This will not do. The user (and layout files) are free to
+// create floats and modify them to fit into a certain document. So it is
+// pretty clear that each layout needs its own list, as do documents.
+// However this is also not enough since we really want the user to be
+// able to create "presistent" floats, in the sense that a user created
+// float can be used across sessions and across documents. So we need a
+// global¹ floatlist as well. The interaction between these are not quite
+// clear, but it seems natural that the definition found in the document
+// takes precedence.
+// We also have the issue about what get stored _in_ the lyx file.
+//
+// ¹ not absolutely global but somewhere where documents,layouts and
+// the bufferview can have access to it.
+//
+// Lgb
+
+FloatList::FloatList()
+{
+}
+
+
+FloatList::const_iterator FloatList::begin() const
+{
+ return list.begin();
+}
+
+
+FloatList::const_iterator FloatList::end() const
+{
+ return list.end();
+}
+
+
+void FloatList::newFloat(Floating const & fl)
+{
+ list[fl.type()] = fl;
+}
+
+
+string const FloatList::defaultPlacement(string const & t) const
+{
+ List::const_iterator cit = list.find(t);
+ if (cit != list.end())
+ return cit->second.placement();
+ return string();
+}
+
+
+bool FloatList::typeExist(string const & t) const
+{
+ List::const_iterator cit = list.find(t);
+ return cit != list.end();
+}
+
+
+Floating const & FloatList::getType(string const & t) const
+{
+ // I wish we could use exceptions
+ List::const_iterator cit = list.find(t);
+ if (cit != list.end())
+ return cit->second;
+#ifdef HAVE_EXCEPTIONS
+ throw UnknownFloatType(t);
+#else
+ static Floating empty_float;
+ return empty_float;
+#endif
+}
+
+
+void FloatList::erase(string const & t)
+{
+ list.erase(t);
+}
+
-FloatList floatList;
+FloatList::const_iterator FloatList::operator[](string const & t) const
+{
+ return list.find(t);
+}