public:
/// Which LaTeX package handles this encoding?
enum Package {
- none,
- inputenc,
- CJK,
- japanese
+ none = 1,
+ inputenc = 2,
+ CJK = 4,
+ japanese = 8
};
+ /// Represent any of the above packages
+ static int const any;
///
Encoding() {}
///
Encoding(std::string const & n, std::string const & l,
std::string const & g, std::string const & i,
- bool f, Package p);
+ bool f, bool u, Package p);
///
void init() const;
///
///
std::string const & iconvName() const { return iconvName_; }
///
- bool const & hasFixedWidth() const { return fixedwidth_; }
+ bool hasFixedWidth() const { return fixedwidth_; }
+ ///
+ bool unsafe() const { return unsafe_; }
/// \p c is representable in this encoding without a LaTeX macro
bool encodable(char_type c) const;
/**
* the command needs to be terminated by {} or a space.
*/
std::pair<docstring, bool> latexChar(char_type c) const;
+ /**
+ * Convert \p input to something that LaTeX can understand.
+ * This is either the string itself (if it is representable
+ * in this encoding), or a LaTeX macro.
+ * If a character is not representable in this encoding, but no
+ * LaTeX macro is known, a warning is given of lyxerr, and the
+ * character is returned in the second string of the pair and
+ * omitted in the first.
+ * \p dryrun specifies whether the string is used within source
+ * preview (which yields a special warning).
+ */
+ std::pair<docstring, docstring> latexString(docstring const input,
+ bool dryrun = false) const;
/// Which LaTeX package handles this encoding?
Package package() const { return package_; }
/// A list of all characters usable in this encoding
std::vector<char_type> symbolsList() const;
private:
+ /**
+ * Do we have to output this character as LaTeX command in any case?
+ * This is true if the "force" flag is set.
+ * We need this if the inputencoding does not support a certain glyph.
+ */
+ bool isForced(char_type c) const;
///
std::string name_;
///
std::string iconvName_;
/// Is this a fixed width encoding?
bool fixedwidth_;
+ /// Is this encoding TeX unsafe, e.g. control characters like {, }
+ /// and \\ may appear in high bytes?
+ bool unsafe_;
///
typedef std::set<char_type> CharSet;
/// Set of UCS4 characters that we can encode (for singlebyte
/// encodings only)
mutable CharSet encodable_;
+ /// Set of UCS4 characters that we can't encode
+ CharSet const * forced_;
/// All code points below this are encodable. This helps us to avoid
/// lokup of ASCII characters in encodable_ and gives about 1 sec
/// speedup on export of the Userguide.
void read(support::FileName const & encfile,
support::FileName const & symbolsfile);
/// Get encoding from LyX name \p name
- Encoding const * fromLyXName(std::string const & name) const;
- /// Get encoding from LaTeX name \p name
- Encoding const * fromLaTeXName(std::string const & name) const;
+ Encoding const *
+ fromLyXName(std::string const & name, bool allowUnsafe = false) const;
+ /// Get encoding from LaTeX name \p name and package \p package
+ Encoding const * fromLaTeXName(std::string const & name,
+ int const & package = Encoding::any, bool allowUnsafe = false) const;
+ /// Get encoding from iconv name \p name and package \p package
+ Encoding const * fromIconvName(std::string const & name,
+ int const & package = Encoding::any, bool allowUnsafe = false) const;
///
const_iterator begin() const { return encodinglist.begin(); }
* \p c is a known character matching the preamble entry.
*/
static bool isKnownScriptChar(char_type const c, std::string & preamble);
- /**
- * Do we have to output this character as LaTeX command in any case?
- * This is true if the "force" flag is set.
- * We need this if the inputencoding does not support a certain glyph.
- */
- static bool isForced(char_type c);
/**
* Do we have to display in italics this character when in mathmode?
* This is true if the "mathalpha" flag is set. We use this for